To Keep Smiling

When the Nintendo Switch first released all those years ago, the game that saw me trade in my Wii U and upgrade was Xenoblade Chronicles 2 (though the first game I played on it was Mario + Rabbids: Kingdom Battle). So, when Xenoblade Chronicles 3 was announced this year with a release date in September, I was eager to get my hands on the final installation to the trilogy that started with a blond boy and his red word and the distinct Britishisms that were rampant in the game.

The fact that it was ready earlier than expected was simply icing on the cake.

Xenoblade Chronicles 3 is a continuation of the first two games, which, in the timeline of the games happened approximately at the same time but in two different worlds. Aionios, therefore, is the perfect blend of the two and this is represented in the opposing forces: Keves and Agnus.

What, somewhat, three me initially was that the game started with Noah, Eunie, Lanz and Joran all racing to the Queen’s anniversary. They push through a crowd of people before Noah stops, caught off guard by a strange phenomenon in the sky above the city they’re in.

From there, the game dovetails into a world where war has been ever-present. Initially, I explained that opening as part of the backstory for the characters. Perhaps that phenomenon witnessed by Noah was an attack by Agnus that was part of the cycle of hatred their people were embroiled in. And yet the more I played, the less my cobbled together explanation made sense.

Of course, after playing through so many hours, I’d basically forgotten those early moments – too enraptured in the current conflict Noah and his friends found themselves in as they fought to free themselves from a terrible system focused on the endless now. I mean, how messed up is it that Keves and Agnus force child soldiers into a war none of them quite understand – and where their lives are a mere ten years after birth? Sure, their bodies are in t heir mid-teens but no-one has any true understanding of modesty or romance or culture or art. Rather, the only thing they’ve ever known since coming out of the proverbial womb is fighting.

Nobody knows how the conflict ever started. But as every cycle sees friends die, trauma becomes an endless cycle of no end. The people of Keves and Agnus fight to survive and survive to fight another day.

But what struck me about Noah’s character from the first was how he viewed the opposing force – choosing to send them off if the Agnus offseer had been killed. Offseeing itself is very similar to the Sending from Final Fantasy X. Instead of a dance, however, offseers play music on a flute wherein motes of light representing the dead’s last wishes are able to move on. They are beautiful moments, filled with wonder but tinged with melancholy. It is a process that apes the grieving process and helps the people of the world move on. Something that those who have lost someone dear to them can understand and appreciate.

After the first few hours, I was soon introduced to Mio, Sena and Taion.

And just like that, I too had fallen for the Welsh catgirl (which might have been a thing in Xenoblade Chronicles 2 had I not played it on Japanese dub).

Sent on a mission to investigate a strange energy reading, our Keves heroes encounter their Agnian counterparts and immediately begin to fight. They are only interrupted by Guernica Vandham, the introduction of Moebius and the power of Ouroboros. 

Thus begins the quest to save their world from needless suffering and to bring about a future that is not trapped in the endless now.

Xenoblade Chronicles 3 has an excellent premise. The base narrative was immersive and had me completely invested. Better yet, it was bolstered by the side stories and hero quests. And while many of the side quests were simple ‘Fetch x item’ or ‘Kill x number of y creatures,’ the framing for these jobs neatly tied into the grander narrative of living in a world when war is no longer on everyone’s mind.

And of course, I wrote about these themes in an earlier post because of how well they encapsulated the human condition and what it means to be ‘alive.’ Xenoblade Chronicles 3 more than any other game I’ve played in recent years was very much focused on asking those hard-hitting questions and making people face the reality of what it takes to continue in an unfair world. There were so many stories that I connected with and it was also so easy to sympathise with the motivations for many of the antagonists (even if I, at first, felt that they were comical jesters with the spotlights popping on at random intervals and their focus on spouting exposition when any true villain would have just killed our protagonists initially).

Joran and Shania and Crys and Irma…

Even though I know that many players hated Shania, as someone who has also experienced what it means to ‘never be good enough’ I can acknowledge that pain. With such high expectations, I can also see the appeal of wanting to restart my own life as if it were all a game – though I doubt I’d ever go to such extremes.

On a side note, there should have been more sapphic content. Alas, a missed opportunity…

But while the narrative shone bright, the combat was a little lacklustre in my opinion. There aren’t many changes from the last two titles and most battles, I could walk in blind-folded when playing on ‘normal.’ I’m sure that on higher difficulties, there would have been more of a need to rapidly switch between characters with better compositions, but well…I’m not one of those gamers.

Graphics-wise, the game is serviceable although I detected a significant downgrade when in handheld mode as opposed to keeping it docked. As for the music, they were most definitely some of the best pieces I’ve heard in a good long while – even if the Moebius theme was played for every single Moebius bar a couple. Given how big the game is, however, the game developers are forgiven for this transgression.

My one gripe, however, is that game developers need to stop creating such game worlds and keep it slightly smaller (and more manageable). As an ‘adult’ with a job, long commute times and other commitments, these games are such huge time sinks and their lengths can be more detrimental than helpful.

Overall, however, I have to say that I loved Xenoblade Chronicles with all my heart. And were I to perish tomorrow and look over my life, I’d know that this game, along with a few others, are ones that’ll bring a smile to my lips for a life well lived – my mark made on the world because of all the things I’ve done.

After all, it isn’t just important to live well – taking breaks along the way – it’s also important to die well as well (at least in the words of Ashera).

Happiness might be an impossible goal but contentment over our choices, even if there are a few regrets, and fighting for a better future are what we have been placed on this Earth to do. Let’s just hope Noah manages to reunite with his cute Welsh catgirl so that Eunie can be satisfied that they’re having babies. 

Once More Into the Fray

This next episode of Dating 2.0 introduces our protagonist: Kyndaris as she ventures to a convention to meet up with another possible suitor. Will she find love? Or will she spend far too much on useless trinkets that’ll make moving a pain and serve to clutter up what space she has?

Catch all that and more in this week’s episode of…Dating 2.0!!

Oft times, I think it is a shame that I remain solely a text-based blog rather than putting in some effort and creating a podcast or YouTube video. But then I think about having to edit them and I pat myself on the back. After all, I don’t need to suffer through the cringe of listening to my voice over and over and over again as I edit. Nor do I have to endure seeing my ugly mug on my screen as I chuck on filters to streamline my appearance to appease my own vanity.

But, back to the topic at hand.

Following on from my first Saturday visit, I was invited to Oz Comic-Con by a second individual that I had met on Hinge. Let’s call him Kaneki. Although I was sure he wanted to meet up early and take a gander around the stalls with a companion at his side, I was a little wary that our first meeting might not go as planned. Easier, I told myself, if we set out time for ourselves rather than push ourselves into each other’s company for hours on end and then find it wanting.

So, arriving a bit late to Oz Comic-Con (and managing to avoid the rain), I headed inside the Olympic Park Dome where the event was being held. Due to the forecast of rain, the event organisers had arranged for most of the food trucks to remain indoors at the far end of the event hall. And while it was a trek to reach them, it also meant that should the storm break and water come thundering down, at least all participants would remain dry.

I’m unsure if, however, that influenced the more cramped layout of the rest of the convention. Several stalls of artist’s alley were pushed up against the side. Coupled with individuals stopping in the middle of the walkway to chat with their friends, it became a nightmare to navigate from one end to the other.

There were times that I had to divert around the die just to get to my destination.

Still, despite the influx of visitors and curious first-timers, I managed to see what was on offer – from tee turtle shirts to posters to board games. In fact, I even managed to sign myself up for a short Dungeons & Dragons campaign. My companions were two kids that looked about ten or under as well as a uni student that had watched quite a bit online but had decided to play for the first time.

Needless to say, it was a simple one-shot adventure where our player characters had stumbled upon a town and were requested to find and rescue a bard that had been missing for five days. The only unfortunate thing about it was one of the kids that was part of our group was keen to mess around rather than take the campaign seriously. This was despite his claims of being the dungeon master (DM) for his own games with friends.

Hopefully, he manages to learn to allow others to do a few interesting things instead of trying to dominate the choices of other players.

I fear, however, that my own biting sarcasm was starting to rear its head every time the kid tried to do something asinine. Props for the actual DM that was running the game for her patience. But considering that they have 5 years worth of experience, it probably stood to reason that they were able to entertain the kid’s fancies without it derailing her more carefully plotted out path.

And as for Kaneki, we finally met up for lunch and got to talking as we waited in line for a food truck advertising Philly cheese and steaks.

I’ll admit, I initially didn’t have the best of impressions when chatting to him on the app, but after actually meeting in person, he definitely seemed much better at conversation than first impressions had led me on the Hinge app. 

As we waited for our food, it was clear that he also consumed a lot of pop culture media – naming quite a few costumes from both anime to current television shows. It’s a feat if I’ve ever witnessed it.

But though our time was short, I like to think we had a decent first meet-up to get a feel of the other person.

My current dilemma, of course, is having to pick between the potentials. Were this an episode of the Bachelorette, I’d have to consider who to give the rose to! Certainly, not an easy decision to make when the people I’ve enjoyed chatting to have proven to be such excellent companions.

Google tells me that after the third date, a person should be able to sense if there’s chemistry. So, maybe I’ll wait for the third date with each person to get an idea? 

Argh! Why is dating so hard?

In any case, this year’s Oz Comic-Con was much better than my previous ones. I suppose it was mostly because I actually managed to get into a game of Dungeons & Dragons and enjoy an actual one-shot adventure instead of putting my name down for a game of Call of Cthulhu only to be overlooked later because a huge group had rolled by.

Or maybe the exhibitors had much more interesting things for sale?

Regardless, it was a good day out hobnobbing with fellow nerds.

Dating 2.0

“It is a truth universally acknowledged, that a single man in possession of a good fortune, must be in want of a wife.” So wrote Jane Austen in one of her most famous novels: Pride and Prejudice. In our modern age, it is no longer the purview for men to seek a wife. Rather, any individual of good standing and good fortune are wont to seek their better half – be that man, woman, non-binary or wherever else they might sit on the gender spectrum.

But while romance sits at the forefront of many a mind – being something that is sung about in songs and shown on the silver screen, I’ve never really thought of romance for myself. While I may gush over the interactions between Ren and Grey in the Rook and the Rose trilogy, and certain cutscenes may warm the cockles of my stone-cold heart, 

And it is into this world that I, a humble blogger, shall take you. After all, I can’t simply drop a bombshell in a previous post about redownloading a dating app and not deliver!

Here, I present my forays into the murky world of online dating.

So, dear readers, get yourselves ready and strap yourselves in! 

You’re in for a relatively smooth ride.

This time round, I downloaded two apps onto my phone. Once again, I went with Hinge – with the smoothest and clearest user interface, it seemed the easiest app to use – and Plenty of Fish (after being recommended by a work colleague who had used the app to meet her current husband). All in all, after dabbling with a variety of dating apps including Boo and Bumble, I found Hinge was the easiest. While I did ponder the use of Tindr, it’s reputation for being one used for quick hookups was certainly not something that appealed.

Besides, I’ve never been that type of girl. And the thought of getting down and dirty has…well…not an act I really envision myself doing. Even though I’ve a penchant for reading smut fanfiction on the internet. Please, NO ONE, go through my browsing history. I don’t know how I’d ever live it down.

But let’s focus first on Plenty of Fish. Options were limited in choice of gender. Unlike Hinge, you could only focus on men OR women. Never both. Prompts were few and scattered – with nothing particularly poignant (in so saying, responses to prompts on Hinge can also be hit and miss and I worry for the mental health of some of the people on the app). It also wasn’t very clear on how it worked. You could like an individual but then there were those that could immediately send a message to those that they wanted to start a chat with.

It just seemed…counter-intuitive.

Especially when I was getting unsolicited messages from individuals that I wasn’t very much interested in. And my goodness were many of the men pushy. I’d never been propositioned as quickly or got demanded my personal details in order to have chats away from the actual dating app.

PSA Alert: I’m not the type that’ll freely give you my Whatsapp if you sidle up to me and say ‘hey.’ Sure, some women might be into that, but for me, that’s not the way into my heart. Also, because, I don’t know who the f*** you are and want to first suss out if there’s any compatibility in what we like. 

Yes, I might be slow about the whole thing but I’m a wary online traveller that is NOT keen on being possibly murdered, raped or taken advantage of. 

Some might say I’ve my barriers up too high.

I like to think I’m just being prepared.

Within a few days, I’d deleted Plenty of Fish. Unable to deal with the barrage of desperate boys that were hoping to get something extra just for showering a person with far too much attention than they were comfortable with.

Hinge, on the other hand, offered a lot more variety. And while there were the occasional individuals that didn’t have much to say in their responses – or hoped to provide as little as possible in order to set-up their account, there were also a few genuine folks that seemed like they were there for a good time.

It’s also where I felt like I met those that shared a few of my passions and could easily communicate with them. This time round, though, I made the conscious choice not to mention anime in my profile as it only opened up a can of worms that I was not eager to delve into.

The people I’ve met in August and September seem all right. They might not be the next Brad Pitt by any means, but they certainly carry a confidence that makes them easy to interact with and allow for consistent banter.

So, after exchanging quite a number of back and forth messages, I finally went on a very casual date/ meet-up with one of the people I was chatting with. It might not have been in broad daylight, but it was certainly in a public venue. Suffice it to say, I was not murdered and got to enjoy a pleasant evening where I got to know a bit more about them – let’s call them Pickles for short – because on the dating app, I did find that I was more disposed to talk about myself more – such as my hobbies and other pursuits (that or I’m just terribly nervous in real life. It doesn’t help that I often feel pressured by the media that I consume and by family expectations to IMMEDIATELY fall in love. It was probably both).

PIckles, it seems, didn’t feel like the date went badly either! So, yay to not getting immediately rejected?

That said, I’ve a meet up with a different person at Oz Comic-Con. We’ll see how that goes but I get the feeling that it might not go as well. Of course, by the time this post goes up, it’ll be done and dusted. 

There is something to be said of first impressions and Pickles has certainly set the bar high.

Is there hope for Pickles? Will love be on the cards for Kyndaris with this new contender? Or will Kyndaris end up sad and alone – a crazy dog lady til the end of her days?

Tune in next time to DATING 2.0!!

Circle of Life

Although I’ve notched more than a 100 hours into Xenoblade Chronicles 3, I’m still some distance away from the finish line when it comes tot he story. Despite that, I felt compelled to write on a few themes that immediately arrested my attention within those first few hours of the game and have stayed with me since.

So, this isn’t a review of Xenoblade Chronicles 3. It isn’t even an impression of Xenoblade Chronicles 3. It’s me, Kyndaris, trying to break down the heavy themes within the world building and lore of Aionios and putting my critical thinking hat on.

Maybe.

I was always bad at making profound assessments of the literature that was pushed on us during English class so this might end up being an entirely different beast altogether.

After all, when is a door not a door? I know, dear readers, that you would have answered with ‘ajar’ but this is no mere riddle. Anyone want to take a second guess? No?

Well, it’s when that door is being used to pound some metaphorical point over your head due to its SYMBOLISM!

In the first few hours of Xenoblade Chronicles 3, the world of Aionios presented to us is a bleak one. Two factions, Keves and Agnus, have been locked in an endless conflict. There’s no exact reason that is spelled out for why the sides are fighting – only that in order to survive, they need to kill the other side. After all, it’s not just their lives on the line, it’s the flame that lives inside them that is used as an energy source to power their respective Ferronises. 

Our initial three protagonists, Noah, Lanz and Eunie have all suffered significant loss and trauma from Agnian forces. After racing through the streets of a city to celebrate the Queen’s anniversary, the scene shifts and they’ve been thrust into a conflict where individuals only live for a duration of ten years before returning to the Queen. As clones, their main purpose is to fight blindly, obeying the orders delivered from on high.

And because of this reality, there are certain truths about the world that are never questioned.

Ring any bells for what’s been happening since February this year? I’ll give you a clue: it’s in Europe.

But what became really clear throughout the game is that the endless war between Keves and Agnus was the perfect metaphor for life’s struggles. Especially when things are difficult and it feels like there’s no escape.

Change is a scary thing. I’ve talked it about in many of my posts for this year but change is a necessary component for growth. While there is security in remaining in the perpetual ‘now’ – a moment frozen in time – a life stagnant means no innovation. Rather, slowly but surely, it becomes an endless grind. One that many trapped in the rat race would be familiar with.

For the characters themselves, this means setting up short term goals in order to live something even remotely close to what might be deemed ‘normal.’ Moebius said it best in a side quest.

People want to live. They want a peaceful life of plenty. In order to do that, colonies need to elevate their rank to Gold. After all, nobody wants to fight. Nor do they want to continue the cycle of hatred that comes with losing their companions in a violent fight to the death. And yet the very means to reach that lofty goal is to reap the lives of their foes.

The grand charade that Moebius has set up for the hapless souls trapped in the world of Aionios.

To break free from the yoke of combat, our protagonists break the Flame Clocks that chain the colonies around the world as they seek a way to end the state of perpetuity of their world.

After all, can it really be called ‘living’ if all they’re doing is surviving and nothing changes?

But even when the colonies are freed from fighting, there is much that needs to be done. Though they no longer need to fight others to stay alive, to keep themselves fed and prospering is another struggle that they must face.

In life, this is equally true. Just because you’ve quit a job that was sucking up your soul, in order to put food on the table and keep a roof over your head, in our capitalist society, one requires a source of income or the skills to source the items you need. 

In life, nothing is free. 

It takes grit to keep on living. There are no easy answers.

And as each of the disparate colonies work towards their own independence, they showcase the unique components of what makes us life so thrilling – whether that be the miracle of birth or old wrinkly people (remember, these clones are only alive for ten years. They have no real concept of age or procreation. For our protagonists, these are strange concepts – although they all seem to have the biological creation to create new life. Which, in and of itself, is a bit strange). Heck, there isn’t even a sense of modesty!

One of the first bathing scenes shows Eunie with Lanz and Noah, unembarrassed about taking a bath together with the boys.

Xenoblade Chronicles 3 has much to unpack about life itself and possibly about processing trauma and grief. The state of the endless now could also be comparable to mental health and depression – with people sinking to new lows because of the state they find themselves in with only ten years to live and make their mark on their world.

For this humble blogger, it was the perfect exploration of the human condition with its themes of war, strife and finding purpose in a world that oft times might be unfair and uncaring. Here’s hoping that I’ll get to see the light at the end of this very lengthy tunnel!

Imperial Wedding March

In society, marriages are considered sacred ceremonies where two people are joined together and are considered as one. For many, it’s a commitment to each other at the expense of all others. But in these modern age, there are some that enjoy an open marriage that gives each the freedom to pursue their interests while still having someone to return to. 

Marriages also serve another purpose. They are spectacle, bringing people together to celebrate a wondrous occasion with good food, good company and copious amounts of libations.

Not that I partake, mind you!

Now in my third decade of life, I’ve been to quite a few weddings. At least, ones that I can remember. In fact, in one of my earlier posts, I detailed my experience as a bridesmaid for a high school friend.

This time round, however, I was safely ensconced in the role of ‘guest.’ That meant not having to wake up at the crack of dawn to have my hair done or have a thick layer of make-up applied to my face – both things that I’ve never much liked ever since I was young.

It also meant taking my time to wander around as I waited for the reception instead of rushing around for photos.

Thankfully, the ceremony and reception were held in two locations that were easily reachable via public transport. The ceremony was at St Andrews Cathedral. For those not in the know, this hulking piece of Gothic architecture sits at the heart of Sydney, right next to Town Hall. Better yet, it’s a stone’s throw away from the Galeries where a rather small and lesser known book store calls home: Kinokuniya.

The reception, too, wasn’t very far (although there was trackwork that prevented me from taking a direct train over – instead, I needed to take a bus replacement). It was just across the Coat Hangar at the Kirribilli Club. And while the speeches from the parents were a tad waffling, with a non-subtle hint that children be pumped out immediately, it was still a joyous occasion full of music, laughs and conversation.

True, no one got to rip up the dance floor (a missed opportunity for Ay, Ay, Ay, I’m your little butterfly shenanigans), but it was a tasteful and refined affair.

No two people could have been well matched in their union.

And it got me thinking properly of my future. My mother has always wanted me to find a life companion. It’s always been her fervent belief that having a man in one’s life brings with it several benefits. One being a handyman that can help around the house (or, you know, to kill all those bloody spiders that manage to find their way into a person’s home).

Never had there really been a discussion of what I want or need.

While it’s true that I’ve redownloaded Hinge to try my luck on the dating market, I can’t help feeling that this whole pursuit of romance and happily-ever-afters might not be for me. There’s just something about romance and doing the deed that doesn’t entice me. Am I aromantic and/ or asexual? I’m not sure.

Ever since my high school years, I’d struggled with the concept of ‘falling in love’ with someone else. What did it mean to have a crush? How did you know you wanted to be with someone else? Why didn’t I have this gooey feeling inside me that others have described is the precursor to liking another person?

Despite that, I’ve also planned to wear a suit or a steampunk-inspired wedding dress should it ever occur.

Marriage might be sacred among many circles but for me, I’d rather less pomp and ceremony that seems synonymous with the event. Indeed, what I want would be something that’s personal and branded with my own unique and quirky sense of identity that continue with what other people have done ad nauseum. 

And honestly? A pagan binding ritual feels so much more enticing for this eccentric blogger.

But I’m getting ahead of myself. First of all, I need to find a person that is willing to deal with all my idiosyncrasies that even my mother and grandmother can’t seem to accept. I need someone who can put up with my anxieties and be able to reassure the neurotic Asian lady that’s having a mental breakdown in the corner, and growing dank mushrooms, that everything is going to be all right (but yes, that Asian lady is me!)

Before all that, though, I’ll need to sort out whatever baggage that is weighing me down that makes me feel unworthy of anything and anyone.

Small steps, right?

And besides, who needs therapy when I can shout everything out into the void of the internet?

Muse-ic and Lyrics

It should come as no surprise to my dear readers that I do a lot of writing. After all, I pepper this blog with regular posts. Beyond that, I remain committed to my story writing despite the fact that I have work and many time-intensive hobbies such as playing video games, streaming TV shows and movies, as well as reading.

Honestly, there simply isn’t enough time in the day. Maybe if I cut out sleep I could do all that I wanted and more? What if I won the lottery and could live a life of luxury forever more?

All tempting propositions, I assure you, dear readers, but all very much in the realm of fantasy.

So, how do I manage to do so many things and manage to listen to the best and brightest compositions from song writers and actual orchestral geniuses? 

Well, dear reader, the answer is simple. My writing does not go unaccompanied. Some people might prefer solitude or the rumbling of traffic to score their writing time. I, on the other hand, find it much more difficult to maintain flow if I’m also not jamming out to a lively soundtrack. Yes, yes. I know that other people just like to listen music while on a busy commute or out on the streets but for this blogger, it’s all about rocking out to harpsichords and Gregorian choirs while I’m trying to paint the most outrageous worlds with the help of just text.

Although, of course, there are moments where I might have to pause a piece of music if it proves too distracting for the scene that I’m attempting to write (I really need to learn to outline rather than write everything by the seat of my pants with only vague guidelines to steady the madness of my stories. That’s what editing is for!) 

Most of the time, my writing is scored by orchestral music from video games or films. After experimenting over the years, I found it too distracting to listen to actual songs with proper lyrics. Why? Because the lyrics would mix in with the words I’d been trying to convey. It’s also why I hate people trying to talk to me whilst I’m in the middle of a sentence or paragraph and trying to figure out how best to convey what’s happening in my imagination to the proverbial paper.

To be fair, I should probably be listening to lo-fi beats to aid with my concentration but there’s always something great about getting a battle theme pumping through my headphones as I write. There’s just something about it that keeps me motivated to see the scene through (or knock out 200 words for the day [on a side note, the more I hear about outlining and taking time to plot out a scene in order to get down 1000 words within thirty minutes, the more I feel like that’s really something I ought to try for. This whole groping in the dark approach that I do is probably not the best for getting quality work down.]). 

And though the music doesn’t often imitate the scene I’m going for, it still somehow manages to keep me invested in the world that I’m building up from scratch.

Mayhaps, though, after this sequel to Wild Child is finished, I’ll move to using dedicated playlists for the stories I write rather than just grooving to whatever is on the Game Show with Meena Shamaly on ABC Classic FM or the strange mix of different music when I listen to a complete OST from a game. 

It does, overall, seem better placed than listening to a whole host of music that may or may not be appropriate. After all, if I’m writing a fighting scene it wouldn’t do to have calming field/ town music being played. And if I’m writing something sad or shocking, why should I be listening to an upbeat sunny score that was used for when the video game characters were out on the beach?

Despite these mild quirks, though, I don’t think my writing has been too impaired by what I’ve been listening to – although, perhaps, I might not go back to listening to the soundtracks of The World Ends With You and NEO: The World Ends With You if I’m hoping for a proper productive day of actual story-writing. 

So, the next time you see a short story uploaded here on the blog or read a novel-length story on my FictionPress/ Wattpad, know that I did so whilst listening to Animal Crossing or Ori and the Blind Forest or even a hundred-hour-long Japanese role-playing game like Xenoblade Chronicles 3

Welcome to My Silly Life

For years, I’ve tried to be the model daughter of my family. As the only child to Asian parents, there were a lot of stereotypes that I had to contend with growing up. Beyond those, I also had to deal with constant comparisons: my achievements versus those of the family friend. Always, I had to prove myself. And almost always, I never received much acknowledgement for the things I did accomplish (which were done with minimal help).

Back when I was in school, to be the model daughter, I kept my head down and focused on acquiring good grades. After all, good grades meant that I would be able to get into a good university. A good university meant that I’d come out of it with a degree. And a degree, even just a Bachelor’s, meant that opportunities would flock to me in order to kick-start my career. 

Suffice it to say, despite the fact that these were all done with my best interests at heart, there was also a lot of pressure to perform well. My mother, although she would tell her friends that she didn’t hover over me as I did my homework, still exerted influence over how I would conduct myself with my peers and my approach to learning. True, she might not have demanded 100% on every test, but given the fact that I was in a selective high school, was Asian, I still felt that ever growing pressure to perform. 

So, when she called me to tell me my ATAR mark (I was in China at the time and wasn’t able to check it while overseas due to the Great Firewall), I could hear the disappointment dripping from her voice as she told me I’d only managed to scrape by with a 92.55. While that isn’t a terrible score by any means, the fact that I hadn’t hit as high as she would have preferred was still a blow to my self-esteem. She didn’t even have to compare with other students. I already did that and felt myself lacking.

In other words, a failure.

There are times that I wonder what might have happened if my father hadn’t passed away when I was twelve. Would things have been different? He, of course, was of a different temperament to my high-strung mother, who was a bundle of anxious energy even then. Instead, he was much more calm and focused, with a view of the bigger picture.

In so saying, were my father to be alive, I would not have to suffer the indignity of a stepfather that has only ever really done the bare minimum of what is expected and continues to insult and belittle the way that I’ve raised. The man has an opinion on everything and also expects to be considered in a high regard despite not putting in any of the effort. 

‘Call me father,’ he says despite the fact that he was essentially an absentee partner to my mother during my teenage years. Is it any wonder that I would make my grievances known when once again he put his own selfish wants before the safety of the family?

And therein lies the crux of the problem when it comes to the relationship between my family and I. Despite the fact that I’ve legally been deemed an adult for twelve years, never once have I been really been shown that respect. I might be three decades old but I’m often treated as if I’m still a stupid child that could never truly understand the ways of the world. But when, of course, I ask for assistance, I’m sternly told that I’m ‘bloody 30 years old’ and shouldn’t leech off my parents or even think of trying to solicit aid for an issue I don’t understand, seek companionship with my own mother, or even ask a favour.

Whether or not I’m an adult has forever run the gamut of whatever has been convenient to my mother and her partner, and what they want rather than what I need.

These last few years have also put a strain in what should have been strong familial ties. Every time I feel like my relationship with my mother improves, it all comes tumbling down in a heated argument of tears and accusations. I try to mend the rift but sometimes it just feels like my mother is constantly pulling away. My feelings and my attempts at explanation fall at the wayside because the best way to become happy is ‘just be happy.’

The definition of insanity is doing the same thing over and over, expecting the outcome to change. In my experience, this certainly holds true the older I get. Yet, I keep on hooping for a bridge of understanding between my mother and I that never eventuates.

I am so sick and I am so tired of this never-ending dance. I’ve always thought that family were the people you could be the most vulnerable with. Love was unconditional, despite one’s flaws. instead, I live in a quagmire of misery, and never quite understood by those nearest and dearest to my heart. Is it any wonder that the thought of finding love with a total stranger seems so impossible?

In my family, I am never seen or heard. What’s the point of existing if I go through life as a ghost?

I suppose, though, that’s the price of the Faustian bargain I made with myself years ago. Of wishing for my mother’s happiness at the expense of my own when she was still raw from the loss of my father and having to raise a difficult teenager.

But maybe there is a fallacy to that argument too.

Everyone knows teenagers are trouble. They’re rebellious, rude, disrespectful. They’re trying to find their own way in the world whilst they’re going through a lot of physical changes.

Just because the teenage daughter you have isn’t as easy to parent as you might have thought doesn’t mean that the fault lies with her. Maybe, too, there’s a lack of communication between both parties on expectations or a mutual understanding of how the relationship dynamic should exist when the second parent is no longer there.

Whatever the reason, my self-esteem, self-confidence and self-worth are non-existent. I even have a text document saved on my computer to serve as a reminder of what a horrible and terrible daughter and human I am. 

For years, I’ve tried to atone for the fact that I haven’t been the perfect daughter that my mother hoped I would be. For years, I’ve tried to atone for being the selfish and spoilt only child brat that I’m perceived to be.

But am I really just the one-dimensional character that my mother, and stepfather, think I am? Have I truly taken advantage of their kindness for my own benefit with nary an expression of gratitude?

This may be a biased view, because I am that most horrible and wretched individual, but I don’t think so. All my life, I’ve strove to be good, honest and kind. Yes, I may be socially awkward and without the courage to confront strangers when I’ve been wronged – but is that a bad thing?

I like to read. I like to play games. My favourite genre is fantasy. Wolves are one of my favourite animals. My favourite colour is either cobalt or royal blue. Despite my claims to being an introvert, at work, I’m a social butterfly that’s curious about my work colleagues and always eager to interact with my fellow humans. Due to mother’s passion for musical theatre, I’ve also developed a healthy appreciation of Broadway shows. 

In short, I’m determined, honest and curious. 

Conversely, I’m also highly neurotic and incredibly anxious – especially when it comes to my appearance and body weight. There’s a lot of fear that sometimes is misconstrued as aggression. I’m also lazy, putting off a lot of adulting when I can. Then, of course, there’s the useless degree that sits on my desk.

At 30, there are so many milestones that I haven’t reached. No significant other. No marriage. No children. No six-figure high-paying job.

Even without my mother pointing out all the things that could be changed, I already know that I’m not enough. In my own eyes, I’m failing at life. Negative self-talk has always been my forte. Though I’ve been praised and uplifted by colleagues and friends alike, there’s still a part that doesn’t believe them.

How can I when I don’t believe myself worthy of any of it?

Were this a videogame, I’d have almost definitely reloaded the previous save file or restarted the game entirely. 

I don’t know if I’ll ever get over my feelings of inadequacy. Perhaps with the help of a therapist it might be possible. But for years, I’ve held onto these feelings and the thought of dumping it all on a single person feels like it might be too much. Maybe I’ll just refer them to this post instead.

Still, I think that it’s time to let all these emotions go and simply move on with my life. Yes, I’m thankful for what my mother has done for me over the years and that she has birthed me, but for my own mental health, as well as my sanity, I need to step away and celebrate all the wonderful aspects that make up who I am.

Next up on that self-improvement plan: moving out.

Beautiful Ghosts

When the trailers for Stray first dropped, I was enamoured by the adorable feline protagonist. The fact that the world had a futuristic cyberpunk vibe with robots had me sold despite the fact that I’m not as much of an animal lover as many other people on the internet are. Growing up, I’ve never owned a pet besides a rotating collection of goldfish that I never connected to and stopped looking after within a week.

In my defence, I was young and had hoped for a puppy. Comparatively, fish were boring and you couldn’t cuddle them. All they did was swim and swim and swim around a little aquarium and eating the fishy flakes that were dumped onto the surface. 

Hardly riveting.

As soon as Stray was released on the PlayStation and Steam, the internet fell in love. Streamers would gush over the cute cat and videos on YouTube now feature ‘cat experts’ reacting to the animations that Blue Twleve Studio have poured into the title.

For me, I was just interested in playing as something different than a human or anthropomorphic creature. Like many before it, Stray managed to capture the heart of playing a game as a quadruped. Walking around on all fours, leaping from one spot to the other and running at breakneck speeds…Better yet, it sprinkled what might have been tedious puzzles and platforming with fun ways of interaction like pawing at buckets, nuzzling robots and meowing.

Goodness, the outcry on the internet that there was a dedicated button for meowing was far bigger than I’d ever seen.

Still, as a mechanic within the game to attract the attention of the Zurks, it was fundamental for the way I traversed the Dead City and looked for a way to return to the Outside and my feline family.

From a story standpoint, Stray keeps it simple. Our unnamed protagonist is separated from the rest of its kind and falls into the Dead City, which has been closed off from the rest of the world. As the curious cat explores the remains of what came before, they find a lab and requested to help an artificial intelligence find a body that they can use. The AI installs itself into a drone and explains to the cat that it had previously helped a scientist but much of its memory has been recovered and would need time to recover. Though it doesn’t initially have a name, it settled for B-12.

Together, B-12 and the cat wend their way further into the city, encountering the robot inhabitants as well as the Zurk, mutant bacteria that had initially been created to eat the refuse and trash of the city. 

Over the course of their journey, players learn that the robots were once companions to the humans in the city. At some point, after the humans disappeared, the Companions became self-aware and might have developed souls. Humans, on the other hand, had succumbed to a mysterious plague and not a trace of them survive. Except, of course, in the way the Companions conduct themselves and the society they’ve built in the city.

Though the game began development in 2015, many of the themes explored ring true to our current state of affairs. Especially with the need to isolate and the still thriving pandemic. Even this careful blogger managed to catch the nefarious COVID-19 at the end of June. While my symptoms weren’t severe, it was an exceedingly stressful experience due to my fear of possibly developing long COVID. As of the writing, it appears my fears were unfounded but given the highly contagious nature of the virus, there’s no telling what a second, third or even fourth infection might cause to our fragile human forms.

At the end, when the cat and B-12 are on the cusp of finally opening up the city, the artificial intelligence’s last few memories are awoken. B-12 reveals that it was not just the assistant to an human scientist. Rather, they are the very conscious of the human scientist, now trapped in the body of a robot. Despite being the very last human, B-12 makes the ultimate sacrifice in order to re-open the dead city to the wider world outside the dome.

And yet, despite B-12′s exclamations, one of the theories I saw online spoke of the fact that most of the more human-like Companions were also very likely to have human consciousness transferred. Why then, would, many comment on the smell of paint or try to emulate human habits when robots have no need to ingest food and can’t physically feel warmth or cold?

Adding more fuel to the theory is the fact that one of the Outsiders, Doc, has a son. How can they feel familial relationships if they can’t reproduce?

Whatever the case may be, Stray was a fun little romp in the short few hours that I spent with it. Given the nature of the story and the world it created, there was no need for it an adventure that was tens or hundreds of hours long. In fact, for many, it’s their game of the year simply because ~everybody wants to be a cat~

On the other hand, there have been detractors that Stray is naught but a walking simulator.

For this blogger, the game might not be the most innovative game from the 2022 catalogue, but it, nevertheless, brought a smile to my face with its cat shenanigans whilst also terrifying me with its sewer monster. In short, there’s a little bit of everything for everyone in the game. The controls might not be complex and the gameplay might be simple but there are times when all a game needs it a good story and an excellent sleeping nook for one of the most endearing protagonists out there.

Putting your Fate in your Hands

If Tiny Tina’s Assault on Dragon’s Keep could be likened to a one-shot adventure, then Tiny Tina’s Wonderlands felt like a properly fleshed out mini-campaign with quests escalating in scope as the game wore on. Releasing initially on the Epic Game Store (as well as consoles) in March 2022, the game sat on my pile of ‘to be played’ for a few months until I was able to find a hefty chunk of time to fully dive into the wide world of Tiny Tina’s imagination.

The best way to describe Wonderlands would be to imagine a high fantasy medieval world that it crammed to the brim with guns or gun-adjacent weaponry like crossbows. In the place of  grenades are a slew of wonderful and powerful spells. Better yet are actual melee weapons (which I didn’t actually use much after that initial tutorial). Of course, there’s also a host of new character classes with practical class abilities that serve double the carnage while also being very pretty and sparkling to look at.

What I enjoyed most about the Wonderlands were all the role-playing gimmicks that were put into the game – from the character customisation to the pop culture references. After all, why shouldn’t a game of make-believe where dice are rolled to determine if a character successfully accomplishes a task  insert a parody version of Don Qixote, the Witcher and the Smurfs? This is, of course, all in the mad mind of a teen demolition expert, who is herself a side character in a bombastic franchise that has always poked fun at society.

Wonderlands casts the player as the ‘newbie.’ It’s never made clear who the Newbie is or how they stumbled upon Tiny Tina’s table of Bunkers and Badasses. What is known is that the player character remains entirely in character throughout their journey to stop the Dragon Lord. Commentating on the sidelines are Frette and Valentine, a robot and a pilot that had crash-landed on the planet. 

The backstory for these two new characters is relatively thin. In fact, there’s little to no focus to the actual real-life situation that these characters find themselves. Wonderlands devotes all its story-telling to the fictional world of B&B where the Newbie must go and save the world from the evil and demonic Dragon Lord.

Despite defeating the man in the early parts of the game, the villain is revived by one of his faithful minions and wreaks havoc on the world when he beheads Queen Butt Stallion. So, the Newbie, as the Fatemaker, must journey across the lands to put a stop to his nefarious deeds.

While the overarching plot is fairly derivative from most role-playing games, The Dragon Lord proves to be a more complex antagonist than previously thought. His goal within the game isn’t just the Big Bad Evil Guy (BBEG) that laughs and torments the player-character. Threaded throughout the story Tiny Tina is trying to tell as the Bunker Master is The Dragon Lord’s attempt of throwing off the yokes of oppression. Once a playable character (PC) and fellow Fatemaker, Tiny Tina’s decision to use the Sword of Souls to smite every single villain saw him turn evil. Frustrated that her first playthrough hadn’t gone as planned, Tiny Tina decided to ensure the cycle of good versus evil would forever end in the favour of the heroes.

Though there were many reviews that bemoaned the fact that The Dragon Lord’s agency never saw fruition, the comments made by the Fatemaker when they decide to restore unity to the world seemed to indicate that the story of Wonderlands was very much about the pandemic and the widening cracks within society due to the stress of lockdowns, mask mandates and the inability to go about our normal lives.

In fact, the end message of Wonderlands was all about enjoying a game together with friends even when things might not go as well as one would like. As someone that has prepared material for my own hundred-hour campaign, I know the feeling of fear that my players might not go down the path that I’ve carefully paved for their journey. But as someone that plays video games and who likes to go my own way, I also understand why players might not always go for the tantalising bait that sits on the narrative hook. Yes. I know I’ve mixed my metaphors but that’s just how things like these go.

Wonderlands keeps a lot of the high octane from the Borderlands franchise while also putting its own spin. Whether Gearbox intends to make more remains to be seen, but given the glut of fantasy games and shooters and how much Dungeons and Dragons has infiltrated the social conscience, another entry into what was once a downloadable content (DLC) might wear out its welcome. Especially because it’s very much a Borderlands game with just a fantasy dressing on top of the world. True, it’s more colourful than dusty Pandora but given that Tales of the Borderlands and Borderlands 3 have opened up space-faring adventure, this is no longer the case.

Still, my playthrough of Tiny Tina’s Wonderlands as a Spore Warden, and later as a Spore Warden x Spell Shot,was a fun romp and distraction. It might not be a Game of the Year contender but I enjoyed my time with it – as well as collecting all the lucky dice and other collectibles. The story might be a little on the simple side with no great payoff for what could have been a great villain, but I was nevertheless impressed by the message of unity and fellowship that was imparted by the game (although I played this completely solo – with only the commentary from Valentine and Frette to engage with).

And anyways, what other game destroys the entire ocean with a healthy dose of MAGIC MISSILE?

Forever Growing

Change is never easy. It’s slow and inevitable and terrifying. When I was growing up, I vowed to myself that I would never change. Too long I’d seen old friends become absolute strangers and I thought stemming that tide would be for the best. After all, why would I ever want to stop being the me that I was? A person that liked to occupy the most secretive nook in the corner and read with book in hand? A person that had the most vivid of imaginations that being the only child wasn’t as lonely a burden as my mother thought it was?

But life isn’t so easy as wishing quietly to yourself that you will never change and hoping that will forever remain the case.

When my stint in tertiary education ended, I found myself with far too much time and freedom. The price for not having the routine of attending classes and lectures and hanging out with friends meant that I also had responsibilities. After all, my mother and grandmother can’t keep supporting me until the end of time. Nor would they be willing to fund what they saw as my ‘gaming’ addiction.

I needed a job.

For that, I needed to change. Perhaps not as drastically as I thought ‘changes’ meant but it meant stepping out of my comfort zone and ‘growing up.’ I’ve ranted a few times on my blog that in the workplace, I’ve become the ‘reliable’ one. The one people go to when they have questions about hard complex functions because my high school education at a selective high school meant that I am also a repository of knowledge.

In order to become the ‘reliable’ one, though, I had to demonstrate a side of myself that hasn’t always been prevalent in my previous incarnations throughout high school. The hard worker. The person that keeps their nose to the grindstone and barely takes a few days off.

But even that was no easy feat. 

My career has had its ups and downs. My first real job was something I kind of fell into when my mother saw me lounging around the house after I’d wrapped up my final uni course and was waiting for the graduation ceremony where I’d be given the degree I’d worked so hard for. 

Funny now how it sits uselessly on my desk, untouched and essentially useless in the grand scheme of things.

While I showed that I was no slouch in the workplace, the work there was dragging at my soul. There were months when I dreaded going into work. Even though I had vowed for no change in my life back in my younger years, I knew that if something didn’t change in my current predicament, I would do something drastic.

Perhaps I hadn’t yet adjusted to the idea of full-time work. Or maybe the work I was doing simply wasn’t for me.

It took courage for me to finally tell my mother that I couldn’t continue like this and tender my resignation letter before going on the hunt for a new job that I wanted to do and would look past my relatively sparse history of employment as I’d never taken up anything during my years in high school or at university.

But change isn’t always about better job prospects (though my recent internal promotion is something that is both exciting and nervous). Change can be about the simple things or the ones that others might not see. My friends might have laughed at the idea that I was sprucing up my look by growing out my fringe but considering that I had the same haircut for fifteen years meant that even this subtle change in appearance was a huge step for me.

And though I didn’t achieve my goal of moving out, there are other things that have changed for me. Namely, my perception of friendship and the notion of ‘adulting.’

I, Kyndaris, have always been a creature of habit and routine. For years, I had done my due diligence in attending school, going to my lectures, working my 9-5 job. Despite that, it’s been the small choices that I’ve made that seem to have made the biggest impact on those that I know.

My decision to return to my old high school gym for weekly badminton saw me reunite with an old friend. Through my interactions with her, she was able to grow and change. I can’t say whether my actions were for good or for ill but from what she has told me, I played some part in motivating her in her own projects and path of self-discovery.

Though I know not many read my blogs or the stories that I crank out onto FictionPress, I like to think that some of the things I’ve chosen to do have also helped others discover new things that they might not have thought twice about. To be fair, though, the thought that I could make any ever-lasting change in someone else’s life seems downright impossible. I’ve never thought myself capable of wielding such a power (and my readership seems to similarly indicate that this is the case). Even if I did, I wouldn’t know what to do with it except maybe encourage people to stop running the world into the ground.

So, after nearly three decades on this Earth (my birthday being the week before this blog post goes up), I’ve learned that I definitely am no longer the young child that I was before. Yes, the person that I was will forever remain a part of who I am but as the world turns, I’ve learned that I, too, must remain flexible and adaptable to the situations I find myself in.

Still, that won’t stop me from imagining that I’m slaying a mighty dragon, sword in hand, or piloting a spaceship. 

Nothing is ever static. And if ti were, I doubt the world would ever be as interesting as it is.

Even if I wish humans would stop doing stupid self-destructive things like plunging the entire globe into famine and pestilence.