Zeptogram Squad

Back in 2007, a little known game came out on the Nintendo DS. After a friend told me about it (because they liked the art style), I tried it out. Only to lose interest after the first few minutes because of the timer. Fast forward several years and the game would come out on mobile devices, and then later on the Switch. Not wishing to waste the second chance I had been given, I bought the game and wrote up my thoughts of the title on this very blog.

Imagine my surprise then when a sequel was announced in early 2021. NEO: The World Ends With You was one of the few games I actually cared enough about to pre-order. Unfortunately, with the Delta strain entering Australia, my hopes of picking up a physical copy were dashed. Still, that didn’t stop me from sucking up the cost and getting the game via the Nintendo eStore and playing it soon after my first major love: The Great Ace Attorney Chronicles.

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As soon as I started the game, I was struck by so many familiar elements to the original game. The art style screams Tetsuya Nomura for one. Two, the Reaper’s Game where Players are forced into a life-or-death situation and fight against the Noise. Shibuya as the setting is a close third. 

But that was where many of the similarities started to fall away. Rather than playing as Neku or Beat or any of the old cast members, the main character for NEO is Rindo Kanade, a fifteen year old with an ahoge and also seems to wear a mask as fashion. According to Nomura, it was a coincidence that one of the fashion accessory to differentiate his character became the norm in everyday society in 2020 and 2021.

With Rindo was best friend: Tosai Furesawa (also, commonly known as Fret). Unbeknownst to them, the two were drawn into the UG despite being alive and kicking through the activation of their powers through special Player Pins. Just as with Neku and the rest of the old cast before them, they are forced to partake in the Reaper’s Game lest they face erasure. Along the way, they pick up allies in the form of Minamimoto and Nagi, a college student fascinated with mobile game: Elegent Strategy.

As the first week progresses, they discover that they all have special abilities. Fret is able to ‘remind’ individuals about anything they’ve forgotten or specific topics of interest. Nagi can ‘dive’ into people’s heads. And Rindo? Well, he has the super fancy ability of ‘replay’ where he can travel through time.

Speaking of time travel, I usually hate it as a trope. And it’s why I’ve shied away from games such as Returnal and Deathloop. Rather than loop time around, however, it’s very much alternate dimensions that disappear as soon as Rindo is able to change the past. As the narrative continues, it becomes an important point and helps up the stakes in the final battle battle while in other games it’s more of a gimmick or left unexplained.

By using their powers, they make it to the end of Week 1 and would have been able to leave the game after narrowly besting Susukichi (a member of the Ruinbringers and a minor antagonist) in battle before it is ruled invalid due to the interference of a hooded figure that looks somewhat like the legendary Neku (gone from the RG in an extra episode that came packaged with the Final Remix version of The World Ends With You, which came out on the Switch). 

Forced into a second week of the Reaper’s Game and losing the valuable Minamimoto, the unlikely allies fight their way through until they have to hunt down the interloper that had saved them earlier. Except, of course, it’s not Neku. But Daisukenojo Bito (or Beat as he prefers to be called). With one of the old cast members supporting the team, they manage to survive Week 2. By the end, they even manage to recruit a former member of the Reapers, Shoka Sakurane. 

Alas, though they managed to win against Susukichi a second time as well as defeat Tsugumi, they are forced into a third week of the game because the leader of the Ruinbringers is none other than Shiba: the Game Master. Honestly, as I played, I couldn’t help but decry the unfairness of it all. The deck was stacked against all the human players from the start and I honestly felt for the teams that had been there ever since the beginning.

It’s during the third week that a lot of the underlying plot is unravelled such as the revelation that the Reapers in charge are from Shinjuku and that they had fled to Shibuya three years ago.

But, the best reveal of all was Neku coming to Beat’s rescue at the end of Day 4 of the third week. I could not have been even more excited to see the character that I played in the first game return in all his glory!

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There’s a lot about NEO that I loved. The character relationships (and the budding romance between Rindo and Shoka) in particular helped gave both the protagonists and villains alike, depth. Then there was the reunion between Shiki and Neku. I’m not afraid to admit that I got a little teary at the scene.

Most important of all, NEO, like The World Ends With You before it, taught that what makes a place special aren’t the buildings but the people and the connections one builds. That was why Rindo decided to risk it all and use his powers again even though it might have proved disastrous.

And while I would like nothing but gush about the game, there were quite a few things that irked me about the title. The fixed camera angles – while understandable – also made it occasionally difficult to navigate around the world and its fixed settings. It didn’t help that the minimap on the lower left wasn’t orientated in the same way as the locations – which made it all the more confusing.

This also extended to combat where player characters were focused on one enemy and the use of the right analogue stick merely shifted the target.

Instead of swiping madly at the screen, NEO also changed up how pins were used. Each pin was assigned to a specific button. Whether that was X, Y, L, R, ZR or ZL. By the end of the game, I could feel my hand cramping as I button-mashed my way through most of the combat encounters (although there are a few buttons that one needs to hold/ or charge). It became a dizzying dance of seeing which pins had been recharged and how effective they were against each enemy.

The groove display was a fun addition and dropping the beat meant there were new creative ways for my team to do damage. But my goodness…those Scramble Slams were the worst when it came to racking up points. And all for what? A pin that became obsolete by the third week as I picked out my favourites.

Still, this was a solid game by Square-Enix and I’m still very curious about the lore of the world that has been so lovingly crafted. Angels, Composers, Conductors…

Let’s hope it doesn’t spiral into Kingdom Hearts level of ridiculousness when it comes to backstory.

Also…before I forget, I love the stickers that Rindo uses in his chats with Swallow and Fret! Square-Enix…please release those stickers for use! I want to send my friends Cactuars, Tonberries, Chocobos and Moogles!

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This kind of art is so fun and hilarious.
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Twice Bitten

In the second visual novel game to help flesh out the World of Darkness universe, Vampire: The Masquerade – Shadows of New York puts players in the shoes of one Julia Sowinski. And this change of direction from Coteries of New York was a breath of fresh air. By providing a grounded character with an already established backstory and history and motivations, I found it much easier to slip into the role. Whereas with Coteries of New York, the new fledgling servant of Sophie Langley just felt like an extension of myself. 

With this new take of the world, while also advancing some of the plot details that came before in its predecessor, Shadows of New York manages to weave a vastly more interesting tale of cover-ups and political backstabbing. 

By providing a named character with her own share of troubles, navigating the masquerade was much easier. Yes, there was still plenty of exposition, but it was helped by the fact that Julia was a reporter. In this way, the writers could incorporate vivid descriptions of the world through a first-person narrative and tie it with the actual characterisation of Julia. I felt this quite refreshing because it was much easier to get into her head and understand where she was coming from and how best to shape her end goals.

Returning in this entry were several familiar faces. The Prince Panhard, the Sheriff Qadir, Hope, D’Angelo, Tamika and the lost pages of Agathon.

Due to Julia’s role in the hierarchy of the Masquerade – as an ambassador of the Lasombra clan, it also made it much easier to pick up the nuances of each clan and the specific phrases utilised by the vampires. The sarcasm and sass in the dictionary definitions were also great in personalising what would have been rather dull descriptions.

The investigation into the death of Baron Callihan was interesting and provided a much needed carrot to navigate. While Coteries was a lot more open-ended initially, with a particular focus on gathering party members, I felt that the more immediate objective, with a clear deadline, helped to ensure a much better narrative overall. I had an end-goal to strive towards, with occasional side distractions if Julia wanted to feed.

During my playthrough of Coteries of New York, I was vastly disappointed that I couldn’t do everything. The mystery timer ticking in the background didn’t help it either, as it made it hard to bond with all the possible teammates.

And, because Julia was more fleshed out, I also got a better sense of her relationships – both with Qadir and with Dakota, her human lover. So, when it was revealed that Dakota was dressing up as Julia and pretending to be her, it was a somewhat terrifying revelation. That she would immediately shun Dakota was understandable. Even though I wanted them to mend the relationship in the end.

Still, I think in the ending that I got, Julia’s reaction to Dakota’s death was a little tone deaf. I know that she didn’t see the relationship going much anywhere, but the blase nature of her acquiescence was much too quick and brutal for me to stomach. 

Of course, it made sense from a power-hungry standpoint – that the Julia I’d curated cared more about herself and getting a leg up in a world of scheming immortal predators, but tonally, it seemed a little too quick.

The humane ending where Julia accepts the cover-up for Callihan’s murder was also somewhat disappointing. Julia fought for so long to get that information; why would she simply let it all disappear? After the opening moments where her entire professional career imploded, I couldn’t let that happen either. And honestly, I felt for her in that moment. The despair of having all that research be all for nothing.

It was nice that there was some payoff for the Double Spiral story that had been buried, but I also understood that having Hope ride in to replace the CEO made Julia’s fight with big corporations anticlimactic. Unfortunately, these things happen quite a lot in the real world and justice is often out of reach of those that were wronged.

I also liked how Shadows of New York also referenced quite a bit of pop culture and current events. Although the vampires live in our world, they also seem vastly disconnected with their more medieval mindset. It’s very easy for a lot of video games to not reference the troubles people face and serve as escapism, but the very fact that Shadows of New York alluded to the pandemic also served to further ground the narrative in a way that helped me connect to it.

Vampires might be above us all mortals, but maybe they also need to be worried about virus outbreaks that thin the herd of those that they need to feed.

Say what you will, Dakota was great at dropping down truths about why people are starting to believe in crack-pot conspiracy theories. Time to deliver moral and metaphysical truths, people!

That Wizard Came From The Moon

There is a lot to love when it comes to Scarlet Nexus. The setting, the combat, the somewhat cliched characters. But one thing I struggled with was suspending my disbelief when it came to the game’s narrative. Don’t get me wrong. I love a good fantasy but as I played through the game, it seemed as if the writers were trying to one-up each jaw-dropping revelation until it just seemed nonsensical. Perhaps if the world was more fleshed out, some of the plot points would have made more sense.

But I’m getting ahead of myself.

With games few and far between for Seto Kaiba and I to enjoy together, my interest was piqued by the latest anime weeaboo game of 2021. Having played Astral Chain not too long ago, the trailers I saw painted a very similar world and aesthetic. Except, this time, it was in strokes of red black. Looking back, it was no surprise that I decided to pick the game up – if only to give it a worthy look on a release roster that seemed bare and thin.

Fortunately, the game came out at just the right time. Given the rising COVID-19 numbers in the fair city of Sydney, but just prior the actual lockdown (that would come about a day after, with my local government area one of the lucky few that were restricted from leaving the Greater Sydney region), I had my mother purchase the game at the local JB Hi-Fi near her place of work. Lucky she did, elsewise I would have been stuck with a more expensive digital copy as metaphorical ring of steel encased my house and I would have been hard pressed to get anything delivered in a timely manner.

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Right off the bat, Scarlet Nexus offers players the option to play as one of two characters: Yuito Sumeragi and Kasane Randall. According to almost every website online, it doesn’t matter which one you picked first. Why? Because the player was bound to play the game a second time with the character that wasn’t initially selected. At least, if they wanted to understand a few of the more confusing plot elements that were weaved into the sorry tale.

On my first playthrough, I picked Yuito: the stereotypical male lead in almost every anime that is dense about all the people that seem to taking a liking to him. Kind to a fault, he’s very willing to forgive and forget past misdeeds in service of allowing the plot to trudge along. In gameplay, he’s more of a melee fighter, with the occasional use of his psychokinesis powers to back him up.

During the story beats, there’s a lot that is left unexplained. As the game progresses, we learn that Yuito has a condition (why he has it isn’t fully explored or properly explained. Merely guessed at by the other characters) that leaves him confused and with several gaps in his memory. In a truly terrifying moment, Yuito even loses the ability to speak. 

Then, of course, there is the fact that everyone around Yuito seems to know more than they let on and he is left to wander in the dark. Take Kasane Randall and her sudden attempt to kill him (I learned later in her playthrough that it was an impulsive decision borne from what she had learned when she time travelled into the future and met a future version of Yuito). And just like that, near the end, Kasane decides NOT to kill Yuito.

All of which could have been circumvented if they only bloody learned how to COMMUNICATE! 

One of the focuses in Yuito’s path is personality rehabilitation. Although other elements of the grander narrative are hinted at: Other weapons and humans being turned into Others (which are these strange creatures that are created when these space particles come into contact with living beings), it’s primarily focused on the crimes of the New Himuka government. This is especially prevalent in the plot line of Nagi, Yuito’s best friend from his OSF cadet days.

By the time Chapter 8 rolls around, however, there are few more revelations to throw into the mix. The existence of the Kunad gate that is growing ever bigger due to Yuito’s powers resonating with Kasane, Seiran being just as bad as New Himuka and…get this…humanity came from the moon and the Togetsu religion was trying to erase the journey to Earth!

It was a lot to take in, particularly when it seemed as if the game seemingly steamrolled past these points and revealed that Karen Travers was the actual antagonist of the game, looking to travel back in time in order to save Alice – a childhood friend that had been turned into an Other.

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To be perfectly honest, this eleventh-hour villain reveal came out of left-field (as is usually typical of JRPGs) and it took some time trying to link everything together. In the end, a lot of the other revelations were tossed to the side as Yuito and Kasane tackled the immediate threat of the world being destroyed by the black hole that was the Kunad Gate rather than the other troubling societal issues that plagued the two major cities in the world.

Kasane, on the other hand, is more of a ranged fighter with a heavier focus on her psychokinesis (later revealed to be gravikinesis with a hint of time travel). Her story was centred around Naomi, her adoptive older sister. As I played through the beats of her half of the narrative, I could not help but be reminded me of another main protagonist with a sister complex: Lightning Farron of Final Fantasy XIII fame. Both were standoffish and cold to their allies before slowly warming up. But whereas Lightning is guarded, Kasane simply struggles with social interactions and is just more blunt in general about her assessments and judgement of people.

I did like the brief moment of interest that she had for Captain Seto. And she almost definitely has a blindspot when it comes to her older sister.

And much like Serah Farron, Naomi is the victim of circumstance. Rather than turning into a crystal, however, the older Randall sibling is transformed into an Other. So begins Kasane’s quest to turn her sister back, with also a few moments of ‘I’ve decided to kill Yuito, but I won’t tell any of my teammates but they’ll jump in and help anyways.’ 

Unfortunately, as with almost all of the characters that the main protagonists have a strong connection to, they die. And while each of the characters learn to grieve and move on, not so for Karen Travers. Because, of course, our antagonist needs to be forever fixated on changing the past instead of accepting of the hand that was dealt when it came to loss.

I suppose, in layman’s terms, it’s the best dichotomy for how players can know that they are the heroes with their more altruistic intentions while the villain is evil and selfish. It’s not the worst message to have, but honestly, some good and proper therapy might have prevented the eventual tragedy.

The main plot aside, I did like the bond episodes – even though I also regarded them as overly long bits of dialogue. While the Tales of series also incorporates skits, they’re shorter and more to the point. The bond episodes in Scarlet Nexus were significantly longer and I often found myself putting my controller down for a good half hour as the characters spoke to each other in stilted cutscenes that were reminiscent of manga panels.

That’s not to say that it’s bad (I’m currently playing NEO: The World Ends With You and it seems much better implemented there), but it seemed tired and forced in Scarlet Nexus because of the art style and the aesthetic it was going for.

But getting to know the other team members also shed a bit of light in regards to the wider world. It did seem a little questionable that only three cities were founded after two thousand years (even with attacks from Others) but I dared not challenge it too much. 

In particular, I liked how lazy Arashi was, even though she served as the PR girl for the OSF. Hanabi was cute, although she almost definitely needed to confess her feelings to Yuito. Tsugumi’s love for plants was refreshing, if a little cliched. Kyoka actually subverted a lot of my initial expectations as the ‘mother’ of the group. Gemma was wholesome. Luka had understandable fears. Shiden is the biggest jerk ever and really needs to let go of his inferiority complex. And Kagero…well…you might have been a hidden assassin with a lot of baggage, but you are still one shifty invisible rogue that has captured my heart.

All in all, there’s a lot to love about Scarlet Nexus even if the plot can seem a bit hit or miss. There’s a reason why I used a quote from Destiny and it’s because the narrative very much hearkens back to that outrageous line. I was surprised that nobody in the localisation squad actually made a reference. Still, with solid combat and a variety of abilities to use, the game was fun and contained. No open-worlds here (although I do think more could have been done with the powers). 

As a side note, I think it’s very interesting how the only closed time loop that was in the game was Kasane rescuing little Yuito.

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Is it weird to have a male lead so obsessed with a stuff toy?
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Honestly, how dense can you be?
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It’ll remain forever a mystery as to what Kyoka actually made.

Tripping Down Memory Lane

Just before a single case of Delta would spread and lock down the harbour city of Sydney, many of us managed to enjoy the Queen’s birthday long weekend during the first half of June. Eager to leave the house after being trapped indoors for a long time, I decided to visit the newly renovated Australian Museum and compare it to the fun interactive exhibits that I had experienced while I was in the United States of America – from the Natural History Museum in Houston, Texas to the Smithsonian in Washington D.C.

It didn’t help that my memories of visiting the Australian Museum were very lacklustre in nature. In particular, I remember paying to see an Egyptian exhibit and had finished taking a look around within an hour or two.The only good experiences I can recall during my childhood were the occasional special exhibits at the PowerHouse Museum and a trip to Questacon back when I was about 12.

 So, with my mother in tow, we paid a visit to the Australian Museum, located on the other side of Hyde Park and was a stone’s throw away from St Mary’s Cathedral. 

Being a long weekend, there was, unfortunately, a lot of children and their parents in attendance. The young scamps were almost everywhere. And none of them were wearing masks! I almost wanted to dropkick them out into the cold wintry air for spoiling my fun.

Don’t they know that museums are for twenty-something-year-olds? Can’t they appreciate that someone with a steady job wants to learn more about the natural history of the world? 

Honestly. There should be a sign outside museums that say that children under the age of 10 are not allowed inside!

(I jest. But given the fact that the pandemic has yet to go away fully, you can understand the paranoia that had been on my mind).

Though this was before the Delta case that would send us scrambling to our homes, my mother and I had decided to take several precautions. Ever conscious that it would only take one to start a cluster, I wore a mask during the entirety of our exploration and was hesitant to use the touch screens even though there was a significant amount of sanitiser.

For the first time in a long while, I was able to relive some of the magic I witnessed while I was in the United States of America as I took in the impressive display of taxidermy animals. While it would have been better if they had dressed up some of the glass cages, it was still a delight to see animals posed just so to demonstrate their noble carriage.

Explanations were also fun to read rather than laborious or being bogged down by technical jargon. It was also fun to see an exhibit dedicated to the exploration of various cultures in the Pacific as well rather than an entire hall dedicated to butterflies and beetles. 

But best of all, there was (almost) an entire floor dedicated to dinosaurs! And while I may not be a child under ten or a ‘too cool for school’ teenager, I was still taken aback by the replicas that were present. To my delight, they had even recreated a dinosaur only to have a group of scientists commit to a bit of completing an autopsy to determine what had killed the great beast.

If we could have stayed longer, I would have. 

Unfortunately by 2pm, my stomach was grumbling and the cafe at the top offered a meagre fare that I considered overpriced and would also take significantly longer than I would have liked to be prepared. I’m not going to pay $15 for a Ham and Cheese sandwich. That’s daylight robbery, that is! 

So, off my mother and I trotted down towards Wynyard and Barangaroo. Though the Crown Towers (renamed because they could not obtain a casino licence) had finished construction a good long while ago (for what even is time in lockdown), I hadn’t the chance to pay it a good visit and enjoy what was on offer. Given the late hour, most of the restaurants had closed already for lunch.

Thankfully, the Woodcut was still open and we sat down to enjoy a very late meal to fill up our stomachs and give us the energy boost we needed to head back home.

And so ended a perfectly good outing. 

Little did we know that Delta had already entered Australia and was possibly circling around the Harbour city.

And even when the case was announced on 16th June, Supanova (a great big nerdy convention) was still allowed to go ahead from 18th – 20th June. A little hesitant, I even asked my friend, Bleachpanda, if we ought to risk it. 

Not knowing that it would spiral into quadruple digits despite lockdown while in August, we decided to go ahead with our plans.

Had anyone with COVID-19 actually attended the convention, Supanova would have been the perfect superspreader event. Though numbers were lower than they had been in years previous, it was still a confined indoor event. 

It’s hard to say if my preparations would have helped, including masks, sanitiser and alcohol wipes.

Bleachpanda and I took a quick gander around at the stalls and within two hours, we had finished and were headed back to my car. I was laden down with a few items that I had bought from Tee Turtle shirts to a cute face mask. And then we enjoyed lunch at a Japanese restaurant in Lidcombe – which, at time of writing – is an impossible dream given how quickly things have changed and escalated over the intervening months.

And while vaccination numbers are rising, it still doesn’t feel as if infections have reached their peak though August is ending and September is on the horizon. Already there is talk of students returning to classrooms by October but it’s so hard to look at the future when everyday feels the same as the last (or perhaps progressively worse). Australia might not see the numbers that have utterly decimated India and Indonesia, but it’s terrifying to know that the disease could enter your home just from a trip to grab groceries.

Even with higher vaccination numbers, it still pays to maintain a lot of the measures that we’ve been practicising such as masks, social distancing and washing those hands, you dirty pig! (Oh gosh, Season 3 of Sex Education can’t come out fast enough!)

Pray Forgive this Discourtesy of an Impression

Many of my friends – and by extension, I also include you dear readers of this blog – know, I have been a fan of the Ace Attorney series for a very long time. It began in the days of my youth, when I discovered Apollo Justice: Ace Attorney for the Nintendo DS. As someone that was interested in legal proceedings but was unsure of actually taking the step of becoming an actual barrister in court, it helped feed my very unique itch of shouting OBJECTION! and pointing at the counsel opposite me.

That and the fact that the lawyers of the franchise were also amateur sleuths, piecing together the truth of whatever crime had actually been perpetrated and denouncing the witnesses brought in to testify as the actual masterminds.

Honestly, I wish court cases in real life were this exciting.

Even back then, the idea of acting the sleuth and figuring out the intricacies behind a complex plot of murder had me salivating. It did not help that I had read Arthur Conan Doyle’s collection of stories about a world-renowned detective and hoped to emulate his ability to make rapid deductions based on simple observation.

So, when The Great Ace Attorney was first announced, I was justifiable excited. To play as the ancestor of the great Phoenx Wright? Interact with Sherlock Holmes in 19th century London? WHERE DO I SELL MY SOUL TO?

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To my great dismay, however, there were no immediate plans to release the games in the West. In fact, I even pondered on whether or not I should indulge in obtaining a fan translated copy (or watch a playthrough).

As the years passed, I lost hope that there would ever be a release of The Great Ace Attorney games in the West. And so, life went on.

UNTIL OF COURSE, THEY ANNOUNCED THAT IT WOULD BE RELEASED! IN JULY 2021! AND THOUGH MY SPIRIT WAS A LITTLE CRUSHED TO HEAR THAT THERE WOULD BE NO PHYSICAL RELEASE IN AUSTRALIA, I QUICKLY PUT THE GAME ON MY NINTENDO ESTORE WISHLIST, READY FOR PURCHASE!

When release day came, I was pumped to dive into the world of finger-pointing and strange reversals where the defence attorney had to prove their client innocent beyond all reasonable doubt. The game itself begins with Ryunosuke Naruhodo, a student of Yumei University being accused of murdering a visiting professor: John H. Wilson. At his side is his best friend: Kazuma Asogi, a practicing law student.

Wishing not to dash his friend’s dreams of travelling to Britain (should the trial not be won), Ryunosuke steps up to represent himself. Valiantly, he battles against Prosecutor Auchi. And just like his descendant, fumbles his way through to the inevitable truth. That he was setup and that the actual culprit was a person hidden under plain view: an English gentlewoman by the name of Jezaille Brett. She had murdered the esteemed professor through the use of a special poison that could not be identified by the technology at the time before shooting the victim to pin the blame on our hapless student.

It was a tale as old as time for those that have played the Ace Attorney series. What I liked, however, was the fact that this time round, there were multiple witnesses in the stand and how they would play off each other. Their reactions to what someone else said were great ways to enliven up the gameplay and helped move the story along when I seemed stuck on where to present my piece of crucial evidence to highlight an inconsistency.

By the end of the first trial, however, the game sees our protagonists on the way to the United Kingdom. Having stowed away in his friend’s trunk, Ryunosuke is accused once again of murder. This time, of his friend. And by the great Herlock Sholmes, no less! Unfortunately, due to copyright infringements, the translation team was forced to change the name of the character. Still, this adaption of one of the best literary detectives served to be a breath of fresh air. He was an enjoyable and lively companion. 

I also very much liked how they inserted so many references to the actual stories that were penned by Arthur Conan Doyle: the Red-Headed League, Speckled Band, Hound of the Baskervilles, the Man with the Twisted Lip…

The reinterpretations of so many beloved characters also helped to put a spin on what I would have expected. Truth be told, I never thought I would become so protective of diver-turned-inspector-apprentice Gina Lestrade. She is a precious cinnamon roll! How dare anyone think she would actually murder anyone when it’s clear that she’s a misunderstood tsundere with a heart of gold!

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One of these days, I’ll definitely need to figure out a Gina Lestrade cosplay.

After finishing the first game: The Great Ace Attorney Adventures I could not help but feel that the story was incomplete. In many ways, just like with Trails of Sky, it served as a prelude to things that would come. There were plenty of hints of what Ryunosuke, with plenty of dangling and tantalising mysteries. A few characters that were introduced, such as William Shamspeare, never got to see the limelight until the second entry: The Great Ace Attorney Resolve

Why have such a uniquely dressed character walk by in passing without putting them into a case? It made no sense. It was as if Chekhov’s gun, placed in clear view, remained unused.

As such, when the credits rolled, I immediately dived into the sequel. The cases that I played through in the second entry seemed much more connected and provided a more cohesive overarching plot. In fact, while I thought the first game was a good addition in its own right – what with its stereoscopic images (which was very difficult to try and make 3D on a huge television), I thought Resolve was much better at tying up all the loose ends that players were left with. 

That and we also got to enjoy the return of multi-day trials, with a mixture of investigation and court appearance, rather than ones that seemed concentrated on a single day (and were quite tiring to endure). I will say that the final episode being a continuation of the fourth was a little suspect, but didn’t mind it because of how much was revealed and discussed in those last few moments.

In saying that, the games are not without their flaws. As always, sometimes it takes a while to make the connection on what evidence needs to be presented to which statement. There were times in the first case of the second game where the hints provided to the the player once they had gone through the testimony, made me focus on a completely different area than I should have. 

I also floundered a little because the clues relied more on memory of what Ryunosuke and Susato had been discussing when they were examining the evidence, but which was not updated in the actual information. As such, it took quite a while to figure out the SS Grouse inconsistency during the fourth case in the second game.

Then, of course, there were the the inconsistencies or unexplained plot points in the games themselves. In the first case of the first game, one of the key evidences that was used to highlight who the real murderer in the John H. Wilson case was blood on a serving of beef steak. The blood was on the left of the platter. The victim however, had a bullet hole on the right hand side of the chest. Given that he had been facing the table at the time he was shot, why would the the blood be on the left side of the serving platter?

Also, how did the reporter Menimemo even get a knife to stab Jezaille Brett in the first case of the second game? Did he already have it on his person? Also, since it had been first established that the victim had been stabbed, why go through all the rigmarole of having to also prove that the reporter had both poisoned and stabbed the victim? Talk about overkill.

And someone please explain how anyone could serve as a prosecutor in a case when they have a CLEAR CONFLICT OF INTEREST! A court of law is not a place where someone can slake their thirst for vengeance. And it was clear from the start that Kazuma Asogi should have been removed because of his misguided vendetta against Barok van Zieks.

The same could also be extended to the jurors. I don’t think anyone who knows the accused or the victim personally is allowed to serve as a jury member because of implicit bias. Then again, this is a game and I should probably just enjoy the game for what it is.

Despite these little quibbles with the narrative and the fact that there seem to be a very limited number of prosecutors and defence attorneys in Britain and Japan (along with jurors), I had a fun time playing through both games. After all, never in my wildest dreams did I think that they would be released out in the West. Even the summation examinations and pitting the jury members against each other was something fresh and different. While the Mood Matrix and Apollo’s ability to perceive have given new ways to solve cases, there’s still little that’s been done to shake up the formula of cross-examining a witness.

The Dance of Deduction between Herlock and Ryunosuke was also a brilliant piece of change that made some of the investigations more fun. While I’ll miss the psyche-locks, perhaps it’s a good thing that The Great Ace Attorney has moved away from mysticism and spirit channelling to focus more on Herlock’s wacky hijinks.

And before I forget, I need to throw out a special mention to Iris Wilson, the ten-year-old child genius that puts us all to shame. Growing up in an Asian household, I’m sure my mother wishes I could have got a doctorate in medicine by that time. 

On a side note, it was fun voicing a few of the characters as I played. I’m sure my family were quite confused as to why these terrible accents were petering down to the kitchen. 

Do I have any regrets?

Some.

But it’s always fun giving voice to these wacky characters and bringing them all to life with a few flamboyant performances.

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The dance of deduction between Herlock Sholmes and Ryunosuke Naruhodo
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Troubled Truths

As a fan of the Life is Strange franchise, when I heard of a new adventure game from the original developers: Dontnod Entertainment, I was quite excited. Imagine, my dismay, then, that I heard it would be an exclusive to Xbox. Until, of course, that I learned that it was also possible to obtain it on PC. Once Tell Me Why became available, I wasted no time on adding it to my Steam wishlist and waited for the perfect moment of sale discounts and when I had ample money in the wallet.

When June 2021 rolled around and offered the game for free in celebration of Pride Month, I jumped at the chance for securing the title – already anticipating the adventures I would be having with the Ronan twins as they tried to deal with the traumatic events that they experienced at the end of their first ten years of life.

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Tell Me Why tells the story of Alyson and Tyler Ronan. Identical twins that were separated due to a most heinous crime: the death of their mother. The opening moments of the game serve to highlight the fraught nature of the night, with Tyler confessing to the crime as he sits before the officer in the interrogation room. It’s clear from the outset that there is something more to the crime than meets the eye. Why would their mother attempt to kill Tyler because of a new haircut? The mystery dangling before us, the game skips ahead in time.

Ten years have passed and finally, the Ronan twins reunite in order to sell off their old house and begin the next chapter in their lives. Alyson, excited and nervous, is preparing to pick up her brother from Fireweed, a residential centre for troubled teenagers. Tyler, on the other hand, waves goodbye to his second home wherein he was accepted for who he was and could finally take the steps necessary to transition.

Despite the years that they have been away from each other, both Alyson and Tyler are able to both encompass the easy camaraderie between siblings and the awkwardness that comes from being almost a decade apart after being joined at the hip in their younger years. Bonded by the life they once shared, and the memories of their childhood, they return to their old house where they had lived with their mother: Mary-Ann.

As they explore the house, they uncover the Book of Goblins, a collection of stories that they and their mother had penned. Awash with memories of their childhood, they begin to question the events of their shared trauma and their mother’s passing. Tyler, in particular, begins to wonder if their understanding of events was correct after discovering a book in Mary-Ann’s room about raising a transgender child as well as a pamphlet for conversion therapy.

Confronted by Sam, the Old Bear, from their storybook, they set out on trying to figure out what might have motivated their mother to turn a shotgun on Tyler (or Ollie, as he was known at the time). Their first stop is to Veni Vedi Vecchi General Store to talk with Tessa, an old friend of Mary-Ann, who had looked out for the twins as they were growing up. After they use their gift to relive their memories and sleuth out additional proof hidden in Tessa’s computer and old record-keeping journal, they learn more about the pressures their mother was going through while she was trying to raise her two children in Delos Crossing, Alaska.

It is outside the General Store that Tyler first meets Michael, Alyson’s best friend and co-worker. And though the banter is light between the two, it’s clear that there’s an immediate spark of interest.

Armed with new clues about what their mother might have been going through, they leave the store and head to the police station to talk to Eddy Brown – Alyson’s adopted father – about their mother’s death and, possibly, the events leading up to it. But when the Ronan twins enquire about the case file, Eddy is unable to hand it over without good cause.

The day ends with the twins no closer than they were before to uncovering the reasons behind her actions on the night that had sent one twin away and the other grappling with guilt for her actions. For, it is revealed that it was not Tyler that had killed their mother in self-defence, but rather Alyson, trying to protect her sibling, that had stabbed her with a pair of scissors.

The next day, as they’re cleaning up the old house, they reminisce over their childhood and what they had learned. Using their bond, they see a memory of Eddy talking to their mother not long before her death, despite him telling them that he had not interacted with her in the months prior.

Knowing that he is hiding valuable information from them, they return to the police station. They confront Eddy but the police chief refuses to speak to them or entertain the idea of providing them access to confidential police files. Left with no choice, the twins create a distraction and manage to sneak upstairs – breaking into the archives to search for answers.

As Tyler searches for answers, he uncovers reports that indicate that Tessa had reported their mother to child services – with the possibility of the twins being removed from Mary-Ann’s care. Before they can leave with their ill-gotten knowledge, Eddy discovers them and scolds them for their actions. He also tells the twins that it was his friendship with their mother that saw him pay a visit to their house and warn Mary-Ann of Tessa’s actions.

Armed with this new knowledge, they head to the General Store. Tessa, however, is not present and, accompanied by Michael, they head to the cemetery. At Mary-Ann’s grave, they confront the woman and learn that over the months leading up to her death, their mother had further isolated herself and that though they had once been friends, Tessa feared that Mary-Ann was not providing enough for the twins: whether that was food or moral guidance. In fact, she advised that their mother had been stealing from the store and even had the kids shoplifting supplies and groceries.

After learning what their mother had experienced, the twins return to the old house, only to find the barn alight and the arsonist fleeing from the crime. With the fire put out, they explore the barn and ponder why anyone would choose to set it ablaze. For their efforts, they find a box with two letters inside instructing their mother to get an abortion.

During this harrowing set of events, Tyler is reminded of the Mad Hunter that he had glimpsed on the night of Mary-Ann’s death. As they head over to the boathouse, the twins remember their mother speaking a man. But try as they might to recall the events that had happened, Alyson breaks down – consumed by guilt and anxiety and the desire to stop trying to seek out the truth behind the events of what had happened.

The third day sees the twins separated and Alyson haunted by her actions. As her mental health deteriorates, she goes through a panic attack before visiting Sam and asking if he might have been their biological father. As she talks to the man that had dropped almost everything just to be there for their mother, she learns that there is more to the barn than meets the eye. Resolved to finally putting the mystery to rest, she returns back to the old house.

Tyler, on the other hand, struggles to bring forth the memory without the aid of his sister. When his efforts bear no fruit, he is visited by Michael and the two head out on the lake to do some fishing – leading to a romantic moment (if the player so chooses) between them.

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As they explore the hidden compartment of the barn, they learn that their mother, Mary-Ann, had led a troubled life: from being born into an overbearing family to running away with her baby, who did not survive. It becomes clear that Mary-Ann also had her own demons to combat, and which were exacerbated by a harsh winter and Tessa calling in social services.

They also learn that Tom Vecchi was their biological father, a man who had been taken in by their mother’s charms, but who had refused to offer any support or even acknowledge the twins as his own.

During their confrontation with the store owner, and political candidate, Tom reveals that Mary-Ann had not intended to kill Tyler. Instead, faced with the threat of losing her children and enduring a harsh winter alone, Mary-Ann was at the end of her rope and had chosen to take her own life.

There is a lot to unpack with Tell Me Why. In the end, I chose the options that would bring the twins closer together without sacrificing their own needs and wants. By the time the credits rolled, it was Tyler that was closing up shop, with Alyson in therapy. This, I felt, was the true and proper ending (even though I wasn’t quite sure if Mary-Ann truly intended to kill herself or if she was intent on a murder-suicide).

Throughout the game, it was clear that Tyler was more in touch with his emotions and his needs, whereas Alyson was still grappling with the trauma and not given the opportunity to properly heal. It also seemed evident that she never had the chance to properly talk about the events of what had happened – instead, accepting Tyler’s lie that it had been him that had killed their mother. And being constantly reminded that she was the ‘good’ twin and he was the troublemaker when it could not be further from the truth.

So, it came as a no-brainer for me to have Alyson admit to Eddy what had actually happened.

Lies beget more lies.

And when it comes to mental health, it is only the truth that can set you free.

The game also shows how unreliable memory can be. Particularly after the course of many years. Events can change. Interpretations can differ depending on prejudice. Alternate facts can spring forth to mind and become a hodgepodge of what actually happened.

As someone who studied criminology and did a course in forensic sociology, it should be noted that eye-witness testimonies are not very accurate at all. Memory is a fickle thing. As is mental health.

If you need to talk to someone, reach out. I would like to say that this post is sponsored, but I’m not a YouTube video and I don’t know if blogs can even have sponsorship deals. In any case, I’m in Australia and have no idea if services such as Better Help are even available here.

At the time of writing, Sydney has been enduring a lockdown for several weeks. Time has almost entirely lost all meaning and I can barely remember what I did last week because it’s difficult to differentiate it from the week before.

Even for this introvert that nine times out of ten, would choose to stay home, I’m feeling the effects of long-term hiatus from normal life. Apathy levels are on the rise and it’s very easy to simply let myself go and just sit as a potato on the couch.

Still, it’s also important in these times to take each day as it comes and be thankful for what we do have. Technology has meant that we can connect with people even though we are apart. It might not be the same as being face-to-face, but everyone needs to do what they can. And honestly, if we can’t contain Delta, there’s little doubt that Lambda will probably just devastate everything in its path.

Let’s hope that the above paragraph won’t be a warning for the days and weeks and months ahead.

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Mutant Madness

After hearing the concept of the game, I was greatly intrigued by Biomutant’spromise. Adorable and adaptable creatures that practice a type of kung-fu? An open-world where choices matter? Suffice it to say, Biomutant ticked a lot of my many boxes and I was very eager to see if the developers could pull off what they promised.

When the studio went silent, however, I grew steadily worried if the game would ever grace my console. Had it been cancelled? Why were none of the major gaming sites reporting on it anymore? My fears were allayed somewhat when more news finally made through in small dribs and drabs. I will, admit, though, that I was still very concerned that the game had missed its release date and had taken so long from its announcement to release.

Yet release it did. To somewhat lukewarm reviews. And while it did not perform too poorly, it was not the great hit I had hoped it would be. Still, that did little to deter me from picking it up and giving it a go.

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From a narrative standpoint, Biomutant keeps it simple. Rather than a host of branching narrative choices, it was still inherently binary. Actions that the player character could perform once again fell into the purview of good and evil, light and dark. In fact, it was even represented as such with your conscience represented as little sprites, acting as the angel or the devil on your shoulder that commented on your actions. And while it was not necessarily a bad thing to have such clear-cut choices, it did deprive the game from more meaningful.

This became more painfully evident in the player character’s encounter with Lupa Lupin. Once again, players were exposed to a tale of the cycle of hatred. After their home was destroyed, their parents killed, it is revealed that the sole reason Lupa Lupin had acted in such a manner was to seek vengeance for the death of their own parent. Their crime? The fact that they were hunters. The dichotomy between carnivores and herbivores, however, was never truly made clear in the game, however, and I could not quite appreciate why my Mooma might have considered it such a crime in the world of Biomutant.

Unlike The Legend of Zelda: Breath of the Wild (which the game apes), there’s also no clear explanation for where the Worldeaters sprang from. None of them are loyal servants of Lupa Lupin. And there is almost no connection between them and the supposed main antagonist of the story. They simply munch on the Tree of Life. Oh and there’s a Tribe War. In many ways, the main storyline was disparate at best. It’s not even fully understood why the player character was away from their home for so long and decided that after being away for so long, they would return.

Exploration and gameplay is where the game shines. As I explored the world around me, I was fascinated to discover how this post-apocalyptic Earth came to be. It is here, with its exploration of climate change and the impact of pollution, that helps to paint a unique world brought about by the hubris of humanity. And though we have created many good things that have made things simpler, and take for granted the wonders before us, we have also helped contribute to the death of the natural world.

Though COVID-19 has seen a decrease in air travel, it has done little to help the planet. A recent article I was reading (at time of writing the post) indicated that the Earth is still ever so close to midnight. With rising temperatures along with Pacific Northwest in recent months, more devastating fires and the outbreak of thunderstorms that continue to perpetuate a tale of devastation, there is a lot that needs to be done. 

We only have one planet and it feels like little is being done to help salvage what is left for next generations. And to be honest, with the themes in Biomutant and Horizon Zero Dawn and my own plot in Control State, the climate is very much at the forefront of the social conscience.

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These little tidbits of lore aside, I also liked seeing the remnants of once grand towns and seeing how these humanoid animal creatures interpret those that are left behind. It doesn’t have the same level of thought levelled to them as Horizon Zero Dawn, but there’s plenty to see and fiddle around with. From old arcade cabinets to telephone boxes. These are all fun puzzles but the rewards left much to be desired. 

In fact, the whole loot system was a disappointment. It was never worth it to purchase anything. Better to craft and upgrade the gear that you had. And for those that were colourless or were green or yellow, it was better to simply break them into smaller components to be used. Even then, I reached a point mid-way through that there was no need to craft further weapons. I’d already found my go-to two-handed weapon and was satisfied with its speed and power. 

While the game encourages the player to mix and match gear and setups, by exploring all of the map, I’d already had enough bio points to upgrade all my resistances – with the gear I’d picked out help supplementing any other weaknesses.

Combat too, became a bit rote. Dual pistols married with kiting around enemies meant I could maintain good crowd control. My two-handed sword, occasionally mixed with a crush weapon, also meant that I could whack enemies up close and still keep my distance. 

There was hardly any challenge. Except maybe with the WorldEaters, which were a little more novel as you were restricted to whatever vehicle required for that segment. Yet, though it was not terrible hard, I did not get the sense that I could crush all my foes as many of the enemies scaled up with the player character. This was a bit frustrating because I would have liked the fantasy of becoming stronger than everyone else in my immediate vicinity and seeing enemies flee before me.

Despite a lot of these misgivings, I still had fun running around the world of Biomutant and doing what I do best: trying to save everyone with the occasional jerk choice decision to see what the player character would actually do (and honestly, some of the responses that they provide you with do not equate to the actions that I thought would happen). Much like a lot of the reviews out there, I can’t rightfully say that it was the best game that I played. There were tons of times my PlayStation 4 Pro stuttered and the loading times were on the long side.

I had high hopes for Biomutant and honestly, I was a little letdown that it didn’t meet my lofty expectations. Still, that is no fault of the developers. And if anyone cares to enjoy a little distraction while dealing with lockdowns (or the inevitable rise of the Lambda variant) and is wholly sick of brown first-person shooters, this colourful adventure might be for you. 

Do expect to get hit on the head about global warming, climate change and other things humans are doing to befoul the environment!

With the new updates, you can also reduce the amount of narration that you have to endure as well! Which is all for the good. Unless you actually want more. But that’s adjustable too. Of course, I don’t know why you would (and it’s my theory that the narrator is the automaton that accompanies you – which I suppose is interesting, but it’s also kind of grating when it’s like: Ah! Daylight!)…

But I don’t know your life. You might be into that. And that’s okay. Just keep being you, I guess, dear reader. You’ll suffer no judgement on this end. NONE AT ALL.

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Shadows of the Mind

Red-rimmed eyes stared back at me. Disgusted to see how low I had fallen, I splashed cold water onto my face – hoping against hope that it would also wash away my addiction. No such luck.

Studying my reflection, I ran a tired hand over the stubble that I should have shaved off yesterday morning…or had it been the day before last? Time blurred when sleep was taken out of the equation. And it had been a long while since I had rested my head on a pillow.

Yet though I craved the comforts of a warm bed, the only beating thought in my head was the same refrain I had heard a million times before: just one more. After all, what could it hurt? I was already late. Even if they didn’t fire me today, I would not be long for the chopping block when the next review came up.

A better man would have done more when his wife and their two children had threatened to leave because of the nights spent in the casino. A better man would probably have talked it out and made steps for self-improvement. When the accident happened, a better man might have used the opportunity to finally turn over a new leaf. Or, perhaps, a better man would have poured all their energy into digging into the truth of the situation.

But I was not a better man.

When I could not afford to continue gambling away my money at the slot machines, I turned to drink to drown out the pain. Kicked out of the house that had cost me two decades of labour and bleeding money from the debts that had gone unpaid, I was at the end of my rope.

The yellow eye in the centre of my left palm looked up at me. Judgement writ clear.

I blinked and the image disappeared. My hand was pink flesh once again. No sign of an eye anywhere. Had I just dreamed it? Or was there something more sinister? Linked, perhaps, to the work I was doing? How else could I explain the cadavers that were brought in with ridges of scales and webbed toes.

It should not have come as a surprise. There had always been rumours of a curse being laid on the small seaside town since time immemorial. Folk tales, mostly, to scare kids into behaving.

But what if it was all true? It would explain the accident. There was no way that Morgan would have missed the turn. She had always been a careful driver, particularly when there was heavy fog. And the kids were in the back…

The police had stopped by the house and had asked plenty of questions. Did I have any suspicions that she might have had suicidal thoughts or that she was not coping in any way? The idea was ludicrous. I told the officers as such. ‘Morgan would never have done it on purpose. Our kids meant the world to her. Hell, she had been heading to her parents – nowhere near the promontory…’

A sharp slap to the face brought me out of my spiralling thoughts. God. I was losing my mind and there was nothing I could do about it. One of the side effects, probably, from the antidepressants and anxiety tablets I had been prescribed.

I reached for the bottle. Twisted the lid. Two small capsules popped out into my cupped hand. Within seconds, I had swallowed them dry.

As I felt them slide down my throat, I risked one more glance at the mirror. My clothes were crinkled, dark bags rested under my eyes and the tuft of hair I still had would do little to cover my encroaching baldness. In one word I looked like shit.

Still, I had seen worse. And I found that I didn’t much care whether I lost my job today or in the near future.

I was tired of fighting. Easier to submit to the inevitable once it came. Whether that was the drugs I had taken, I couldn’t say. The fog that descended over my mind made it hard to think about it too much. Maybe that was good. At the very least I would not have to combat the crippling anxiety that would have come with it.

Gambling had taken away my family. It had taken away the roof over my head and the food to line my stomach. Soon, it would take my life. One way or another.

Within minutes I left the small cramped flat and took the rickety lift down to the rundown carpark. A tan overcoat was tastefully slung over my right arm in the hope that it would give me a modicum of respectability. I only prayed that no-one looked too closely at the frayed sleeves and the weathered scuff marks. In my other hand, I carried a battered leather briefcase that I had dug out of the closet. As I reached in for the keys to the bucket of bolts that I called a car, I realised that I had forgotten my security pass.

Cursing under my breath, I dumped most of my belongings into the passenger side seat and raced up the stairs rather than wait for the lift. Legs burning and puffing hard, I stopped at the second floor to catch my breath. Just as an errant chastisement was once again about to regale me with all my failures up to that absolute second, I mustered up what remained of my strength and staggered up the remaining flight of stairs to my two-bedroom unit.

It was then a simple matter of busting open the door and nabbing the pass sat on what could not reasonably be considered a proper dining table – an elevated plastic chair with three stools around it. Oh, how far the mighty had fallen. If only my old friends could see me now…

But I had lost most anyone that would have cared to offer any sort of aid for my self-inflicted plight.

By the time I pulled up at the security gate, I was ten minutes late. The guard took his time checking my pass and confirming my name in the system. He reminded me of a raven with his sharp beak-like nose and the shifty glint in his small beady black eyes as he looked at my face and then the computer screen with needless scrutiny.

‘Everything appears to be in order, Mister Hinds,’ he said. His voice was unusually nasally, almost high-pitched, for a man of his size and girth. ‘Be sure to clock in on time tomorrow. I’ve had journalists sniffing up here the last few days, trying to sneak in. You know how it is when it comes to the work that goes on. Probably know it better than I do.’

I nodded and made to retrieve my security pass. ‘No need to tell me twice. I’ll be doubly sure to set the alarm to a quarter to seven,’ I replied with a polite smile. ‘Thank you for your exemplary work, Horace. Doing us all proud.’

Once the gate was up, I pushed my car into gear. It trundled through, picking up speed as soon as I reached the main building and the carpark resting underneath. Built forty years ago, it was an impressive creation of concrete. Passing under the awning as I entered the carpark, I could barely make out any windows on the exterior. Appropriate, considering the secrets that we kept hidden away from prying eyes.

When I finally arrived at the laboratory, after changing into my white lab coat in one of the only sterile areas of the facility, it was ten minutes to eleven. Already a migraine had formed behind my eyes, throbbing with each beat of my heart. All I wanted to do was to take a sip of smooth whiskey to ease away the pain. Except, of course, I didn’t even have enough money to buy a pint at the local pub, let alone anything stronger.

Before I could entertain my fantasy further, Gladstone strode in from the far door. “Good to see you actually make it out of bed, Hinds,’ he said, barely looking up from his notes on the clipboard. ‘We need you downstairs. One of the,’ he hesitated slightly as he looked for a word to describe the subjects that were kept in less than humane holding cells, ‘creatures had a little incident last night. Look into it.’

Just like that, I was dismissed.

Orders given, Gladstone sat at a free desk, his eyes never leaving whatever was on his clipboard as he tapped his pen arrhythmically against it. Maybe it was my overactive imagination or perhaps it was my sleep deprived brain, but I could not help but compare Gladstone to a big cat, just waiting to pounce upon the unwary. Surely, the elongated teeth and sharp curling fingernails were due to the fact that I had been awake for the last thirty-six hours.

With a great shake of my head, I picked up my belongings and made for the far door from whence Gladstone had come through.

As I made my way down, my footsteps on the metal steps echoed through the concrete well. There was naught in this passageway to dampen sound. Austere and spartan had been the design choices when it came to top-secret laboratories nestled a few miles away from town.

Deeper and deeper and deeper I went. It was as if I was descending into the bowels of the Earth.

My only companion was a small wispish ball of bluish light, shaped into an amalgamation of an eyeball and wings. I knew I should have been disturbed by the sudden evolution in my hallucinations. Yet, I could not find the strength inside me to care. After all, what were a few demons and devils from myths and legends, when I had seen men who had sprouted bat wings and women with large bulbous eyes with gills beginning to form on their necks?

Besides, it seemed harmless anyways. Staying always three feet behind me. For a brief moment, I came to a stop at a landing and eyed it for a few seconds, daring it to attack, before shrugging my shoulders when it remained docile, impossibly hovering in place.

How exceedingly odd.

Knowing that it was not real, I did not reach for it. Even as I tried to rationally explain the phenomena floating beside me with science. In the end, I simply chalked it up to the drugs and thought no more on the matter.

Something strange was happening and it was my job to find the answers. It mattered not that I was wracked with guilt and grief. Gladstone, for one, couldn’t care less. All that mattered was that I did what I was paid for. Nothing more. Nothing less.

As I stepped through the pressurised doors and into the decontamination unit, I turned my addled mind to the task at hand. With great effort, I managed to rouse it from its stupor. By the time I emerged into the top-secret containment area, I was as focused and sharp as I was ever going to be with soporific drugs pumping through my veins. Which, to be fair, wasn’t much. It was all I could do to keep my eyes open as I stumbled forward, one hand blindly reaching for a wall to steady myself as I adjusted to the change in temperature and lighting.

‘Hinds! Thank God you’re here. I’ve tried my best to stabilise it but this is beyond my skills.’ Pritchard rushed towards me, her hands covered in a deep shade of blue and a frantic look in her eyes. ‘You know what’ll happen if we were to lose it. And I’d rather not have my head on a pike.’

‘Show me.’

We headed deeper, passing by huge containment units filled with all manner of strange creatures and monsters. Many had been found washed up on the beaches dotted along the western coast. Some had been hostile, attacking anyone or anything nearby. Others had been positively docile, more curious than dangerous.

Even their appearances varied. I had seen several that looked like they had stepped out from my worst nightmare. There was no word to describe the monstrosities. Videos I had glimpsed showed unspeakable terrors – a mix of tentacles and shapeless horrors. Bringing them back to the facility was never an option. The casualty numbers had been astronomical. We were fortunate when the retrieval team returned with footage.

Should the retrieval team manage to subdue one of these creatures, which they did on a rare occasion, they were almost always dead upon delivery. And utterly useless for our research.

Imagine what we could learn if we actually had a living breathing monster before us! The knowledge that we would have at our fingertips!

Most of what my team and I had been able to study were specimens that were mostly humanoid in appearance. One had stood out in my memory had looked like a man that I had seen on a Missing Persons poster that had been hanging outside one of the telegraph poles near my flat. The only difference had been the ridges of scales that had lined his jaw and knuckles as well as the yellowish tint to his eyes.

It had been clear that he had been in the midst of metamorphosis. How or why had remained a mystery. We had kept him in isolation, unsure how best to classify him.

Unfortunately, he had not survived long in captivity. I had been the one to discover his body one rare morning when I was actually sober a few days before Morgan’s ill-fated attempt to leave me. Suffice it to say, there was naught we could do to revive the man. The autopsy, too, had failed to pinpoint the exact cause of death. Those thoughts had consumed me prior to my gambling binge. And all I had wanted was a distraction to escape the realities of my job.

Pritchard led me to a small enclosed room. It was filled with a variety of medical equipment. At the centre of the room was a cot. Two nurses were crowded around it, their eyes fixed on the heart monitor as it beeped erratically. They looked up as we entered.

‘How’s it looking?’ said Pritchard.

‘Not good, Laura,’ answered Lopez as he rose to his feet and made some space. He was a tall burly fellow and sported long hair that was tied into a neat ponytail. If I did not know him, I would have said he looked out of place, dressed in green scrubs and a white lab coat. Despite his appearance (which would better fit a wrestling ring), he was one of the best nurses I had worked with. Professional and exacting, I could always count on Lopez on following my instructions to the letter.

‘Do you know what happened?’

Lopez shook his head. ‘Escape gone wrong? The security team found it in the early hours of the morning. It was already bleeding. Then it tried to attack one of the men. In a panic, one of the junior officers shot it. The rest is what you can see.’

Head pounding with the onset of a hangover, I pressed my thumbs into my temples. Things were rapidly going wrong and I needed to make a decision. Time was of the essence. I could not afford to second guess myself or watch as a life slipped from my fingers just because the only thing I could think about, given the emergency, was how good whisky on the rocks would taste on my parched tongue.


Time passed. I could not say how long we worked until we managed to stabilise the creature until I glanced at my wristwatch and saw the time. Over the course of minutes that had seemed like hours, and hours that had seemed like days, we struggled to keep it alive. It fought us tooth and nail. I suffered two scratches on my right arm and Pritchard was sporting a cut lip. It was as if it would rather death than another moment in captivity in a holding cell. A part of my sympathised with it. What was a life confined to four walls and where strange men dressed all in white came to poke and prod you?

Sweat dotting my brow, I managed to inject tranquiliser into the creature, as the rest of the team – Pritchard and the two nurses held it down. Once it took effect, we all exchanged exhausted smiles. Standing back up, I glanced at the machines recording its vitals.

‘Keep it sedated. The sutures should hold but better not risk it,’ I said to Pritchard as I dabbed at my forehead with the back of my sleeve.

‘Hinds, you’re a lifesaver.’

I shook my head. ‘We aren’t out of the woods yet. Keep an eye on the equipment. Message me if anything changes.’ Pulling off my gloves, I added, ‘I’m going to grab something to eat. Oh, and Pritchard, tell Gladstone that I can’t keep doing this. I’m a scientist. Not a bloody surgeon.’

With that, I stepped out of the cramped tiny room that we had been in for the four hours. As I did so, my stomach grumbled. A reminder that I had not eaten anything substantial for a good long while. It was a torturous trek back up the stairs. By the time I reached the top, my knees were aching and it hurt to breathe.

Why didn’t anyone think to build a bloody lift? What if an incident happened down in containment and we needed to flee for our lives? The monsters would get us all before we even made it up one flight. Except, maybe, Lopez. He looked like someone that ran marathons on the weekends. Working as a nurse in a top-secret facility was wasted on him.

Once I was able to inhale without an accompanying twinge of pain, I gingerly passed into the main laboratory. Gladstone was still seated at his desk. His eyes barely flickered as I walked by. ‘Would it be a safe assumption that the situation has been rectified, Hinds?’

I stopped at the exit, my stomach twisting itself into a knot as it sought any type of sustenance. ‘For the time being. Sir, if I may, how long must we continue to prolong their torment? These experiments are not humane. And who’s to say when the next incident may occur. Lives will be lost.’

‘You grow bold, Hinds. However, it is not your place to question the orders you are given. You need money, yes? What would your wife and children think if you came back home with no job to support their ever-growing needs? The solution here is simple. You do as you’re told.’

‘Sir, they’re—’ I closed my mouth, thinking better of it. Of course, Gladstone had forgotten the funeral. He was a man focused on results, never mind the means. The people he worked with were not colleagues or humans with lives that varied from the complex to the very simple. They were tools. Nothing more. Even now he was still intently reading through the data that had been collated over several months. On occasion, he would stop and make a brief annotation.

Were it not for the drugs, I might have strangled the indifferent bastard. As it was, I could barely summon the energy to remain on my feet. My entire body seemed to shake terribly and I desperately hoped Gladstone would not notice. God forbid what would happen if he, for once in his life, was actually aware of those around him.

‘Is there a reason that you are still here, Hinds?’ The dismissal was clear in his voice. And I gladly welcomed it with both arms.

‘No, sir. Apologies, sir.’ I left quickly, hardly daring to look over my shoulder as I made my exit.

The corridors of the facility were a dull grey. Given the nature of the research conducted within its walls, there had been no need for bombastic decorations. No potted plants lined the atrium. No colour broke up the endless shades of concrete. If there was one word I would use to describe my place of employment it would be utilitarian.

Though it was past the normal lunch hour, the cafeteria was still bustling with staff. Grabbing up a tray, I joined the queue, grabbed the first thing that would fill my stomach and headed to a table near the back of the hall where I could remain, hopefully unobserved, for as long as I desired. After all, I had told Pritchard to message me if anything changed. Beyond that, I needed time for myself.


Perhaps it was the fact that this was the first time that I had a full stomach in days, or that I was thoroughly exhausted after a sleepless night, or that the afternoon sun shining through the frosted glass made the spot I had claimed my own so warm and cosy. My eyes closed. Before I knew it, I was adrift on the seas of sleep and darkness consumed me.

At first, I did not realise that I was dreaming. Once more, I was back in the house that we had first bought when we moved to the town. It was not a mansion I had promised the kids, but it did have an excellent view of the sea. One that I usually tended to enjoy on the rare Sunday afternoons that I was actually at home. Unfortunately, the sky was overcast and from my vantage point, I could see the waves crashing onto the beach with a vicious ferocity.

‘Tom, you’re going to catch a cold standing out there in this weather. Why don’t you come in?’

I turned around. Standing near the glass sliding door was Morgan, a concerned look on her face. She was all rugged up, a shawl draped over her shoulders. In her hands, she cradled a mug of hot steaming coffee. I joined her. With a smile on my lips as I leaned down to kiss her on the cheek as I took the offered mug.

‘Thank you for always looking out for me, darling,’ I whispered into her ear before cheekily nibbling on her lower lobe and trailed a finger down her neck.

‘Stop that, Tom,’ said Morgan, though her body language belied her words as she pressed up against my chest. ‘Not in front of the June and Jasper.’

‘And why ever not? They’re old enough to know about these things.’

She twirled around in my arms and lightly pressed her lips against mine. Before I could deepen it, Morgan pulled away, and flashed me an enigmatic smile. ‘That may be true, but there are some things, Tom, that are better left in the bedroom.’

I chased after her. Morgan had always been such a tease, even back when we had first dated in university. She squealed when I picked her up by her legs just before she managed to slip inside. The impulse to ravish her there and then thrummed through me. Grinning from ear to ear, I marched across the threshold. My destination: the bedroom.

As I stepped through, the scene before me changed. Morgan vanished from my arms. Blinking, it took me several moments to realise that I was now in the kitchen. The lights were off. Tableware had been smashed to a thousand tiny pieces and crockery was strewn across the floor.

Somewhere in the distance, I could hear crying. Immediately, I recognised the memory for what it was. And though I wanted to find Morgan and comfort her for all the pain I had caused her, I found myself rooted to the spot, breathing heavily as if I had just run a marathon. My hands were clenched tight into fists and I resisted the urge to punch the marble countertop.

It was then that I realised that I was still holding onto a bottle of whiskey. Carefully, I placed it back on the kitchen countertop. There was no point in wasting good alcohol. Even in anger.

What I really needed was space and time to clear my head.

Glancing down at the mess that Morgan and I had made, I made a mental note to clean it all up when I came back. Then, once tempers had cooled, we would sit down and hash things out. I dared not think about the inevitable fight we would have once she learned that I had left to gamble away more money on the slot machines in the local pub. What she did not know would not hurt her.

Besides, I deserved it. What did it matter if I spent a few hundred dollars? This was the money I earned from my labours up at the lab. How it was used was up to me.

I grabbed the keys from where they hung on hooks next to the door. It would only be a short drive down into the town centre. Then, it would be only a few hours of watching the slots spin. In my bones, I knew that luck would be on my side. Today would be when I won the jackpot. Lucky 7s all the way through. And then I could leave my job and everything that it entailed.

With a resounding slam, the front door shut behind me.

As it did, the world once more swirled around me. It took several moments to realise that I was facing the front door rather than the street. A sudden feeling of dread filled my stomach. At that moment, I knew what memory had been pulled to the fore.

Despite my attempts to fight the course of destiny, my body was not my own. My hands fumbled for the house keys. In the pre-dawn light, I struggled to identify the right key. Each one I used never quite seemed to fit. Why was it so hard to open my own goddamn front door? There were only two locks for fuck’s sake.

Had I really drunk that much? Frustrated, I gave the door a kick, expecting that I’d break a toe for my efforts.

The door crashed open. It had been unlocked. Surprised, I chanced a glance inside. Everything was a mess. Clothes and books and papers lay on the ground. I knew what had happened and I wanted desperately to leave. To turn tail and get back into my car that was parked on the street rather than the garage. Or to chase after them, praying that, somehow, I’d be able to save them before they met their inevitable demise at the bottom of a cliff.

But the inexorable march of fate would not allow me to make the smart choice. It was like I was in a horror film and trapped in the body of the characters. How many times had I screamed at the screen, telling the blonde cheerleader to run instead of investigating further?

Just like those that came before, I cautiously entered the house. ‘Hello?’

My first stop was the living room. Turning the corner, I spotted upended furniture and streaks of red along the walls. There was not a soul to be seen. No sign that anyone was in the house that we had lived in for the last three years. What terrified me the most was the fact that neither the kids nor Morgan answered my entreaties.

A chill went down my spine as the hairs on the back of my neck stood on end.

Behind me, the creaking of floorboards warned me of someone’s approach. Immediately, I whirled around, arms up. I didn’t know if I could fight off my assailant. After all, I was a researcher. Ever since I was young, the best words to describe me were tall and gangly. I had never been much for sport, preferring to stay indoors than being out in the sun where I would be more likely to suffer injury.

The thing before me could hardly be described as human. As my gaze alighted on its hideous form, I recoiled – both mentally and physically. I knew then that my trip down memory lane was ended and the nightmare begun.

It looked like it had three misshapen heads. Three pairs of discoloured eyes blinked up at me. Instead of hands, it sported crooked claws, the nails of which were chipped and terrifyingly long.  

‘Tom,’ it croaked in a broken chorus of voices. ‘Tom. Tom. Tom. Tom!’ Morgan. June. Jasper. Three melded into one.

I backed away. Until my back hit wall. It came closer, claws outstretched. No. No. No. No. This could not be happening. This wasn’t real. It was a dream. A nightmare. I closed my eyes and willed myself to just wake up. All I needed to do was just wake up. WAKE THE BLOODY FUCK UP!

‘Help me,’ moaned the abomination. After all, that was what it was. Something so twisted that it ought not to exist in the waking world. ‘Heeeeeelp us!’

Cracking open one eyelid, I discovered that nothing had changed. Only that the creature now had me pinned to the wall of the living room. It was so close, the smell of it so exceedingly rank that the urge to gag was overwhelming. I was trapped with nowhere to run.

It slunk ever closer on unsteady legs. One foot scraped along the floor. Or was it a tail? Scaly, twisted, I dared not risk another glance. Instead, I screwed my eyes up tight again, wishing and praying in equal measure that I would wake up.

Something slimy alighted on my cheek. I batted it away, choking back the scream that threatened to escape. None of it was real, I reminded myself. I only needed to wake up. Slowly, but surely, it became a mantra. My one lifeline in a world gone mad.

As something gripped my shoulder, I flinched from the touch.

Breathe, Tom, breathe. It’s just a dream. Just a dream. Just a dream…

‘Hinds! Hinds! Wake up!’

It was the sting from the slap that finally tore apart the complex tapestry that my subconscious mind had woven. I blearily blinked up at Pritchard, confused and scared in equal measure. The last tendrils of the nightmare still clung to my thoughts.  I couldn’t tell what was real and what was not.

A moment passed. Then two. As I took in the empty cafeteria and the late afternoon sun fading into the horizon, I realised that I had been asleep for far too long. Unsteadily, I rose to my feet and mumbled an apology.

‘Has something happened?’ I asked, running a weary hand over my face. My eyes felt like they had been gummed together and my head was pounding. What was worse was the sudden dryness and stickiness that pervaded my mouth. It was as if I had eaten taffy. My tongue darted out to moisten my chapped lips but it little to soothe my discomfort.

What I wouldn’t give for eight hours of undisturbed slumber.

Pritchard opened her mouth, then closed it. A few moments passed in silence. Unable to stifle it, I let out a particularly leonine yawn. When next she spoke, her gaze fixed a few inches above my shoulder, I knew it wasn’t what she had initially intended to say. ‘You don’t look well, Hinds. P-perhaps I can go tell Gladstone? I’m sure he’ll understand.’

‘What do you mean?’

She wrung her hands and forced a smile to her face. ‘It’s really not much, Hinds. Gladstone was just looking for any and all volunteers for something. We are at the stage where we’re on the cusp of discovering something new. And honestly, while your expertise would be welcome should things go awry, it’s fine if you wish to decline. That’s not to say, of course, that your presence wouldn’t be appreciated. I know that this is something that you’ve been wanting to be witness to for a long time coming. I just thought that you looked tired and a little pale in the face, is all.’

Her remarks had hit far closer to the truth than I would have liked. It was as if Pritchard saw through the thin façade I had erected at work. I didn’t like it. Nobody had cared before. Why now?

I realised too late that the quiet had stretched too long between us. ‘I’m fine. Really,’ I said, hoping to fill the void with idle chatter. ‘You saw me. A little nap was all I needed. Now, where are we expected?’

The look Pritchard threw my way said that I had done little to persuade her. And though I could her innate curiosity wishing to dig further into my personal affairs, she had the wisdom to hold back. For that, I was thankful.


In silence, we headed back to the laboratory and the containment area. When we arrived, the presentation had already begun. Sneaking in, I felt the weight of Gladstone’s gaze on the back of my head as it bored a hole right into my skull. Gladstone never much liked interruptions. Nor did he suffer individuals that were late to one of his meetings. It meant unnecessary repetition.

I kept my head low as I took my seat near the back and glanced at the whiteboard. On it was a picture that had been blown up almost a thousand times. It did not look like much – a mess of pixelated flesh. A new acquisition, perhaps?

‘As I was saying, the next few days will be crucial. We will need to act fast if we wish to secure the specimen and bring it back here for observation and research. This may be our one chance to show the world that our work has not been in vain,’ said Gladstone. He looked down at his palm cards and pushed his glasses further up his nose. ‘Remember: this mission is top-secret. If we manage to pull this off, we will be making history. Now, are there any questions?’

My hand shot straight up. There were a thousand things I wanted to ask. Why weren’t the retrieval team being sent out? What had I missed that the strict procedures that we were meant to follow were being tossed out the window?

A flash of frustration flitted across Gladstone’s face as he spotted my waving hand before he managed to school his expression into one of disdain and disinterest. ‘Yes, Hinds? What is it?’

‘Why are you sending us? We’re scientists. Don’t we have trained men to handle situations like this?’

He pinched the bridge of his nose. ‘If you had been here for the briefing earlier instead of who knows where, you would know that the situation is delicate. Timing is of the essence. Our current teams are unavailable. As such, the powers that be made the decision to have any willing staff join in this mission. Now, if there is nothing else, I must leave. There are preparations that I need to see to before departure.’

Gladstone straightened his lab coat and then stalked out of the room. I chased after him, a thousand different enquiries in mind. Before I had even rose halfway off my chair, I felt someone tug at my sleeves. I turned around, ready to snap the head off anyone stupid enough to stop me.

Couldn’t they see that I was trying my very best to make sure that we weren’t all walking into a death trap? That I was looking out for everyone involved? A sudden spear of pain shot through my head and my hands were clammy. In my chest, my heart felt like it was going to burst from my chest.

Shit. How long had it been since I last took my pills? Was it already time for another dose?

Pritchard had a look in her eyes as she mutely shook her head. Was it a sign not to aggravate Gladstone any further? I couldn’t tell. Why couldn’t humans just explicitly say what they wanted instead of dancing around the subject? If Morgan had—

No. Best not go there.

I lowered back on the chair. ‘What?’ My tone came out a little brisker than I had anticipated.

‘There’s no need to be like that, Hinds,’ hissed Pritchard. ‘I warned you, didn’t I? Told you explicitly that you didn’t need to come. But you, of course, being all macho, said that “you were fine.”’

My cheeks flushed red and I looked away. Words sprang to the tip of my tongue but I choked them down. I knew when I had been properly chastised. Pritchard was right. It had been my own stubbornness not to ask further. And when Gladstone had sprung, I had been caught off-guard. Stupid, really. I should have known something was wrong from the start.

This had been no normal meeting amongst scientists. It had been a war council.

As I brooded over everything that I knew, silence filled the gap. ‘You can’t really be serious about participating in this madness, Pritchard,’ I said finally. With some effort, I forced my gaze to meet hers.

She shrugged. ‘I don’t see any way out of this, Hinds. A lot of the others are in the same boat. If Gladstone says “jump” we respond with “how high?”’

I swore under my breath. ‘We know nothing about this…thing. How can he be so sure that it’ll be docile?” I asked, motioning to the picture that sat centre stage on the whiteboard. Looking at it, I could not repress the shudder that went through my entire body at the sight of the horror. This was no creature of the Earth. Neither human or part of the animal kingdom. It was an abomination, plain and simple – something wholly alien and terrible and unspeakable.

Years of research, completing my doctorate thesis on bioengineering and eugenics, and here I was chasing monsters. I was meant to find a way to elongate the human lifespan. This was not it.

True, the possibilities of the research had been enticing at first. I had been ecstatic when I first joined, believing that the sea creatures could be the key to unlocking the final mysteries of what I had sought for so long. But the more I saw and learned, the less it seemed my dream would come to fruition. Gladstone’s goal had diverged. We were no longer pursuing science for the betterment of society. Instead, we were trying to unearth something that should have remained closed.

‘We don’t,’ said Pritchard as she flashed me an ironic and sad smile before she rose to her feet.

As she made her way across the room with her fellow scientists, her hand lingered a while on my shoulder. I watched her round the corner and disappear from view. Another person I had failed to save. Glancing back at the whiteboard and the aberrant creature displayed on it, I made the only decision I could given the circumstances.


For hours I had tossed and turned, but sleep continued to elude me. The cot beneath me creaking with every movement. Frustrated, I finally settled on my back and stared up at the dimly lit steel roof of the truck I now found myself in. Around me, I heard the other volunteers shift in their sleep. Some were snoring, somehow falling asleep though the truck shook and rattled. But I knew a good number were probably lying awake just as I was.

Perhaps they were pondering their life choices, wondering where they had gone wrong and regretting their decision to volunteer. Or maybe they were fretting on what the future might bring.

Had I not volunteered, I would have been in my small cramped apartment and downing can after can of beer. Elsewise, I might have spent an evening at the pub, nursing one good drink until the early hours of the morning as I ruminated on why I had not gone with the others in my team. And if the bartender pitied me enough, they might have slipped me another.

It would have been another round of bad choices, culminating in me stumbling to my bed and falling into it head-first and still fully-clothed – unable to shake off the ghosts that haunted me still.

At least, by choosing this, I was doing something and making a difference. Whether it helped or not, I couldn’t say.

The only kick I had got was seeing the shock on Pritchard’s face when she saw me board with one of the tan duffel bags, that had been stuffed with amenities that had been handed out, slung over one shoulder for the overnight trip. I had flashed her a weary grin before I made my way over to the cot that I’d been assigned.

Tomorrow was an early start. If I wanted to be any help to the team, I needed rest.

But as soon as I closed my eyes, Morgan and June and Jasper appeared before me. Their faces as pale as the moon, their mouths open wide in a soundless scream as they beat against the windows of the car.

I jolted straight up, my breathing harsh and loud in my ears. One hand flew to my chest, hoping to calm my heart that was thundering a wild tattoo. Shit. Fucking goddammit. Where was a bottle of vodka when you needed it? Why hadn’t he thought to return to his apartment to pick up his pills before coming here? Two angry fists thumped against the too-soft cot.

‘Hinds?’ The whispery voice was filled with concern. Had I woken her up? A mixture of guilt and frustration bubbled through me. I didn’t dare turn towards her, knowing that my face was an open book.

‘It’s nothing,’ I said tersely. ‘Go back to sleep, Pritchard.’

‘You can talk to me, you know,’ she persisted. ‘Like we used to. Back when Morgan was ali—’

‘I said I’m fine.’ In the silence that fell across the entirety of the truck, I hated how loud I sounded. God, why couldn’t people just leave me alone?

Behind me, I heard Pritchard settle back into her cot. Minutes passed. Slowly, but surely, the snores resumed. I lay back down, the cot creaking as I adjusted my weight, and stared up at the roof. Finally, when exhaustion tugged at my bones, I closed my eyes and let the movement of the truck lull me into a fitful slumber, haunted by images of the restless dead.


As the six of us disembarked, we were greeted by a grey overcast sky on a grey pebble beach. Two tents had been set up on the sand. Not too far away were stacks of metal crates. Our supplies had been offloaded first – water, food and weapons. The thought of wielding a gun had my stomach doing somersaults and I hoped there would be something more substantial than cheese and crackers, though I didn’t feel particularly hungry.

What I really wanted, more than anything else, was a can of something cool on my tongue. Preferably a pint of lager, but anything would do.

Something brusquely brushed against my arm. I whirled around, a harsh condescending reprimand on the tip of my tongue, when I caught sight of Pritchard. It was obvious from one glance that she had not slept well. Like mine, her eyes had dark bags underneath. And there was something jittery in the way she moved. She did not smile at me. Instead, she gave me an incidental nod of acknowledgement as a greeting.

A few moments passed before I had the foresight to close my mouth, lest anything fly in. Pritchard said nothing before she joined the rest of the team near the tents. It was like a huge pit yawned between us. One that was both shared history and the pain that we had endured. But I knew that the distance between us was mostly my own creation. Over the past year, it had seemed like she had been above it all. Unshakeable. Ever-loyal to Gladstone. Whereas I had been bitter about my loss and thrown myself into whatever self-destructive behaviours that I could.

But what if she had been just as hurt and in pain as I had been?

Pritchard and Morgan had been quite close, though they came from two different worlds. There had been family picnics and barbeques and a host of various activities that had slowly petered out when my addictions had taken hold. And though Pritchard did not know the exact nature of the rift between my family and I, she had been intuitive enough to know that something was wrong.

Maybe if she had intervened earlier, things would have been different. A part of me resented that she had never reached out. How much would have changed by just one act of kindness?

Stop it, Tom. There’s no point in going over old ground. You’ve a job to do, I chided myself. Find the specimen. Take it in. Go home. Easy as pie.

Gladstone had only just begun his well-rehearsed spiel when I joined them. His eyes narrowed when they alighted on me. I flashed him a grin and gave him a jaunty wave, knowing that it would irk him. He pushed up his glasses and turned away, refusing to rise to the bait. It was a rare moment of wisdom from the man. Or perhaps Gladstone was more concerned about the success of the mission than exchanging petty barbs.

It certainly seemed that way as he droned on in his officious voice, once again going over the extraction procedures and the likely dangers that might be encountered. Perhaps there was more going on behind closed doors if the sweat on his brow and the frantic patter to his words were anything to go by.

As I lowered my hand, I startled at the lidless reptilian eye that stared up at me. A spear of cold fear shot through my heart. Gingerly, I reached out and poked it with the index finger. It didn’t even flinch at the touch. Yet, the moment I made contact, it seemed as if my finger went straight through. I poked it again, feeling only warm flesh as well as a light pain as I scraped skin. Another hallucination. And yet it looked so real.

The world seemed to spin around me.

I staggered over to one side, leaning against the metal crates for support. A moment to breathe. That was all that I needed.

Breathe in…two…three…four…

Out…two…three…four…

Okay. I could do this. Just because I hadn’t taken anything in the last twelve hours didn’t feel I wouldn’t feel any lingering side effects. Maybe it was a sign of withdrawal. What had the doctor said? I wracked my brain, trying to recall the conversation that we had shared nearly a month or two ago.

The memory was piecemeal. Nothing seemed connected.

Frustrated, I shook my head to clear my thoughts and cracked open an eye. This was going nowhere. And if Gladstone knew what was happening, he would see me as a liability. Not that I cared, of course, what the man thought. It was merely my pride on the line.

As I steadied myself for the day ahead, I saw movement at the periphery of my vision. I turned towards the tents and the supply crates. At first, I couldn’t make out anything beyond the norm. And then, I saw them. On the boxes were translucent worm-like creatures. Hundreds. Everywhere. They stretched out towards me, as if sensing my warmth and the life pumping through my veins.

Something slimy and disgusting touched my leg. Then, before I could do anything, it seemed to slither up it.

I jumped, yelping at the top of my voice. It felt like they were all over me and I needed to get them off. I brushed at my arms and slapped at my trouser pants, panic overriding nearly everything.

Shit. Shit. Shit! Had I got them all? Were any still crawling on me?

Eyes turned towards me, taking in the spectacle that I represented. I barely noticed. Consumed by the immediate threat to my person. What would they do? Burrow into my skin? Destroy me from the inside out? I did not want to go out like that. No. My death should be my own choosing.

I did not hear the screams until it was too late.

By the time that I heard the warning, I had almost no time to react. Before I knew it, I found myself face-down in the dirt and there was a piercing pain in my head. For several heartbeats, I lay on the ground stunned as I tried to make sense of what was happening. Were we under attack? Who would fire upon us? And why?

That was when the sound of gunfire filled the air. A shrill screech answered in kind, filled with pain and fear. Head throbbing, I clasped my hands over my ears, unable to bear it. It seemed to go on for hours. Until finally, it stopped.

Blessed relief swept through my body. Slowly, I rose to my feet, dizzy and disorientated. I scanned the beach, my gaze alighting on the tents, somehow untouched, and the body that lay across the pebbles. Heart in my throat, I raced towards it. The short brown locks a familiar sight.

No. No. No. No.

Pritchard was still breathing, albeit shallowly when I reached her. Eyes closed, she looked like she was asleep. I shook her as gently as I could, hoping to awaken her. She did not stir. ‘Come on, Pritchard. Wake up!’

No response. I brushed away her hair and caught a sight of iridescent scales along her brow. They had formed a ridge and were cold to the touch. I recoiled even as I tried to squash the disgust that welled up. The implications supported one of the many theories that had been floated around the laboratory. Had she always been one from the start or had this been a recent transformation?

Could it be contagious?

I dared not think too long on it. Pritchard was hurt. There weren’t any obvious wounds but for what reason would she be lying here insensate when moments before she had been alert, fit and healthy. Unlike me, she had readily volunteered to be a part of Gladstone’s mission.

It was then that I thought to stop and ponder. Where were the others? Glancing around the ruins of the makeshift camp, I could see no sign of the other scientists. Thankfully, I could not make out any immediate dangers either. Pritchard would be safe. For now.

With some effort, I scooped her into my arms. It would not do to have her out in the open and on the hard stones. I nearly tripped on one of the tent pegs when I finally put her down. She did not stir.

Nearby, one of the metal crates sat open, the lid askew. Inside were three or four rifles. I would have liked to have believed that Gladstone would not have provided live rounds. We were a motley crew of scientists and nurses – prone to sitting at desks and conducting experiments, not battlefields. If the ‘specimen’ we sought was not as docile as initially reported, it was entirely possible they would have provided tranquilisers.

But that was not what I had heard earlier. Nor did it seem that the creature that we were after would go quietly.

Behind me, I heard another round of gunfire. Without thinking, I grabbed the first gun I could reach. It almost slipped from my hands. Nothing felt right in my grip. The butt bit into my shoulder. The trigger seemed too far away for my finger. How did someone use these things? It felt unwieldy and far too heavy.

Still, if it meant that I could put a stop to whatever was happening, I would take the opportunity offered to me.

From the corner of my eye, I saw a flash of colour and movement to my left. I hurried towards it, weapon up. Though I did not know squat about sight-lines, the basic concept of using a gun was simple. Point and shoot. It would have to do. After all, someone needed to bring this whole thing to a close. Once and for all. Whether that was putting down the specimen or cutting down Gladstone – I couldn’t say. But the insanity that had gripped the laboratory – that had infiltrated my family and the town – needed to reach its final conclusion.

Up ahead, I caught a glimpse of one of the scientists. His name eluded me. It didn’t matter. At the sound of my approach from behind, he whirled around, gun at the ready. There was a crazed look in his eyes, one that implied alarm or panic or both. His face was deathly pale. From just a casual glance, I could see that some injury had caused his nose to bleed.

‘Name!’ he demanded. ‘Don’t lie. I’ll know. All the others…they lied because they weren’t real. Please. I need someone to be real!’ The desperation in his voice sent a chill down my spine. It niggled a part of my brain that said something wasn’t quite right.  

‘Hinds! Tom Hinds. I’m one of you. Us. And I’m real. As real as can be,’ I said, taking a cautious step forward and trying to appear as friendly as was possible. ‘Can you tell me what’s going on?’

It was as if he did not hear me. As if he were lost in his own world. That was when realisation struck me.

As soon as his finger twitched, I immediately fell prone on the ground. Bullets whizzed over my head. Fuck! I grappled to swing my gun around. Time seemed to slow. Every wasted movement seemed to bring my impending doom ever closer. The man stomped forward. He snarled at the air above me, his lips stretched over his teeth. It was animalistic and territorial.

‘You can’t run from me now. You’re one of them, aren’t you? Well, say something!’

I kept silent – unsure if any answer I provided would placate the man. It was as if he had taken some form of hallucinogenic. The symptoms were all there. He was talking and interacting with something that wasn’t real. That he was carrying a weapon made it all the more complicated.

Desperately, I tried to crawl away. Something had happened to him. I couldn’t say what. Minutes ago, he had been listening patiently to Gladstone, the next…

There was a pregnant pause and then the man cried out in alarm and something dropped to the ground. I risked a glance over my shoulder. He was cradling his arm.  Blood dripped from a new gash. And then, before he could reach for his weapon, he was thrown thirty feet away. He landed with a crunch and remained still.

I scanned the deserted beach, trying to make sense of what I had witnessed. There was no sign of his assailant. A terrible idea gripped me. What if the—No. I quickly shoved the thought to the back of my mind as I scrambled up to my feet, a sudden pounding behind my eyes.

There was no sense in trying to make sense of the impossible. It would only serve to pull me down an endless spiral – straight into the abyss. I needed to find the ‘specimen’ and put a stop to all this madness.

As I scoured the beach for Gladstone, I stumbled upon two harrowing encounters. One was Lopez. Just like the nameless scientist before him, he seemed unaware of my presence. Lost in his own world, gun cast aside, it almost looked like he was trying to settle into a domesticated life atop the rocks even as the waves threatened to knock him down. When I tried to talk to him, he knocked me aside as if I as just the buzzing of a fly in his ear.

Stunned and confused, I watched as he continued to speak in Tagalog to people that were not there. From the distress on his face, it appeared as if he was embroiled in a domestic argument. It was uncanny and disturbing.

Yet, no matter how many times I tried, I could not wake him from the delusions that gripped him. It was on my last attempt that I was pushed aside that I saw the rogue wave building up. Too late, I shouted my warning. But it was as if he did not hear a word. I watched, in mute horror, as the wave crashed into him and dragged him out to sea.

Another soul I had failed to save.

The second person I met on that lonely beach was Patricia Hastings. Though we had not worked together in the past, I knew Patricia from the work she had done on genetic modification. Her reputation proceeded her in academic circles, mired though it was in controversy. In the last few years, the media had portrayed her as an overly ambitious woman driven only by the thirst of knowledge and what could be done, ethics be damned.

With her back facing me, I had, at first, thought that she had escaped whatever ailment that had afflicted the others. But as I cautiously approached, I realised that something was wrong. Patricia stood as still as a statue. Her eyes moved from left to right and back again as if she was tracking something. In fact, she barely seemed to blink. When I waved my arm in front of her face, she did not respond.

Just as I turned to leave, Patricia uttered a low guttural moan. She took one step forward before collapsing to the ground. When I reached her, her eyes were still open – endlessly tracking whatever it was she was seeing. A cursory examination revealed that her heartbeat was slower than average and she felt a tad bit colder.

For several terrifying minutes, I debated my next actions. I could not, in good conscience, leave her unattended. What if she was suffering from a stroke or a seizure? How could I leave her here?

The other part of my brain, however, whispered that the only way to solve the problem was to track down the ‘specimen’ and kill it. There had been numerous reports from the retrieval team that many of the men had experienced both auditory and visual hallucinations. Some had even killed themselves.

While the creatures that we had experimented on in the lab had demonstrated any such abilities, it was clear that we were facing a much greater threat than Gladstone had advised us in the briefings.

In the end, cold ruthless logic won through. There was naught I could do for Patricia. For all I knew, killing the monstrosity would free the others from whatever power had ensnared their senses.

What I dared not consider was why I had not been affected.

For twenty odd minutes, I searched high and low for where Gladstone might have disappeared to. But the beach was empty of all save a few of the volunteer task force.

As I rounded the headland, the sea roaring beside me, I spotted spatters of blue on the rocks. Some of it was still wet. Bending down, I touched it with a finger. Many of the creatures that we had experimented upon had blood rich in iron. Perhaps, because, many were still humanoid in appearance. The one Gladstone had sent us to chase, however, was different. It was possible that it might share more similarities with cephalopods or certain species of fish.

For the first time in a long while, excitement thrummed through me. If this was true, then we might have stumbled upon something ground-breaking. This discovery was sure to push our understanding of the human genome. Diseases might be cured. Cancer would just be a footnote in medical history! We would finally show the naysayers the power of science. Finally, we could refine what God had created and fix the flaws in our own design!

The possibilities were endless! Gladstone was too small in his focus. If we could only uncover the secrets behind these creatures, the secrets we could uncover…

At what cost, though? If these creatures were sentient, what right did have to take experiment on them? At what point would it be okay to cross that line? The thought gave me pause and sobered me from the grandiose ideals that gripped me. Was it worth the lives of everyone dear to me? What about my ever-slipping sanity? I could not keep doing these things. Cutting into their bodies, trying to figure out their physiology…what had any of that accomplished over the last four years?

Murderer. Butcher.

I took a deep breath and rose to my feet. Find Gladstone. Find the specimen.


The sun had begun to set, the chill wind biting into my bones, when I spotted the cave cut into the side of the cliff. Just outside the entrance, on the huge plateau, was a huge spray of blue. Mixed in was one set of boot prints. If I was right, that meant Gladstone had followed after the specimen. I hurried into the cave, gun at the ready. There was no telling what I would encounter inside. For all I knew, Gladstone might have killed the abomination. Or, perhaps, the reverse was true.

I told myself it didn’t matter.

One way or another, this would end.

Gravel crunched beneath my feet as I stalked into the gloom. Far ahead, I heard the drip drop of water hitting rock. As for Gladstone or the monster, there was no sign.

I continued forward, my eyes adjusting to the dim light that filtered through. A part of me worried what would happen if I did not find Gladstone or the specimen before nightfall. Foremost in my thoughts were Patria Hasting and Laura Pritchard. With a concerted effort, I shook my head to clear it of my fears. I would cross that bridge when I got there.

Distracted, I did not see that the passageway sloped downwards. I stepped into air and felt my heart lurch as I tipped forward. A frightened cry left my lips, arms pinwheeling.

As the ground rushed up towards me, I managed to catch myself on the slippery rocks. The heels of my palm barked with pain, along with my knees. I took a shuddering breath in to steady myself. Felt it leave. And then took another breath even as I began to play a familiar refrain within the confines of my brain. Shit. Shit. Shit. Shit. God. I had been so stupid!

If that hadn’t tipped Gladstone or the creature off…

I scrambled back to my feet and dusted myself off before taking a look at my new surroundings. The cavern was huge. Ahead, I saw the path branch into three separate openings. Centred above the crossroads a narrow shaft allowed the fading light of the afternoon in. It did little against the darkness.

Which way to go?

There was no sign or clue as to which way they had gone. But instead of trusting to luck, I waited. Closing my eyes, I strained my ears for the slightest sound. I’d look like a fool but it was my one recourse. If they had thought I had fallen, perhaps they would drop their guard and make a mistake that I could capitalise on.

Seconds bled into minutes. It was as if the entire world was holdings its breath.

Somewhere in the darkness, I heard a strange scuffling sound. A feral grin stretched across my face as I dashed towards the opening on my right. Within moments, whoever was in front realised their mistake. They broke into a run, the pitter-patter of their footsteps echoing through the cavern.

I raced after them, lungs burning and legs threatening to buckle out from beneath me. Still, I pressed on. I could not afford to lose the opportunity before me.

Movement ahead lent a burst of speed and suddenly, we emerged into another open area. The last vestiges of sunlight filtered through, casting the large lake in a rainbow of colour. At the centre of the subterranean waterway was a small platform, on which sat a forgotten shrine made of driftwood and refuse.

Ensnared by the beauty of the scene before me, I forgot, for the briefest of moments, what had led me there. Until, an elbow flew straight for my nose. There was a loud crunch and a sudden intense pain. Blood spurted. The world seemed to shift in and out of focus as I tried to stem the flow.

And then Gladstone was running down towards the lake and the shrine at the centre. He looked over his shoulder, the expression on his face was a mixture of fear and spite. The thin strands of hair on his head were dull and greasy, plastered to his scalp. His clothes were tattered. In his hands, he held a strange box-like object.

Fuelled by rage, I grabbed hold of my rifle. I aimed down the sights. I pulled the trigger and a burst of gunfire exploded from the other end. The shots went wild, missing by a wide margin. Gladstone risked another glance over his shoulder, a smirk on his smarmy face. God. How I wanted to wipe it off. Pritchard did not deserve the hell he had put her through. Nor had any of the others.

Cursing under my breath, I gave chase.

I cornered him in front of the shrine, weapon at the ready. At this range, there was no way I would miss. A stitch was forming in my side but I refused to acknowledge it as I wheezed – desperately trying to get air in my lungs.

‘It’s over, Gladstone!’ I panted, dying for a drink or a smoke or something that would take the edge off the pain. ‘I don’t know what you intended to do, but it ends now.’

Gladstone turned around. ‘Hinds,’ he sneered, slicking back his hair with one hand. ‘Why am I not surprised? You’ve been a thorn in my side since the moment you joined the team.’

‘This isn’t a negotiation. I have the gun.’ I made a show of tightening my finger on the trigger. ‘Put down the box, Gladstone. Surrender. Once we put down the creature, everything can go back to normal and—’

It began as a chuckle. Before I knew it, Gladstone was doubled over with laughter. His free hand, slapping his knee.

‘What’s so funny?’ I demanded. ‘Stop fucking laughing!’ God, I wanted to hurt him so bad. If only I could march up to him, hit him in the stomach with the butt of the rifle…

Gladstone straightened and wiped the tears from the corner of his eye. ‘Ah, Hinds. Always dreaming too small.’

‘Cut the cryptic shit, Gladstone. You were never a proper scientist. Instead, you were a small insignificant man with delusions of grandeur. A middle-management pencil pusher. That’s what you’ve always been. And what you’ll always be. The life of an academic too hard and difficult for you, eh?’

I watched as his face went red and his posture go rigid. ‘You know nothing about me,’ he snarled. ‘All the years that I poured into my research and the price I’ve paid to keep my project…this project afloat. So, don’t try and get up on that high horse of yours and preach to me.’

‘Yeah, well, this project is being shut down.’

‘You’re too late. You can’t stop what’s already in motion. The Elder Gods are coming. When they step through the veil and into our world, I’ll be waiting. Ever loyal. Along with the Herald. To be rewarded for my service and dedication to the cause.’ Madness gleamed from his eyes as he let out a low chuckle. ‘Even though you tried to pull me down, I rose. Triumphant.’

Before I could stop him, he turned and slammed the box-like object down onto a small pedestal in front of the shrine. A dark glow began to emanate from the shrine, pulsing with power and evil intent.

The air grew heavy. Oppressive. There was a sudden ringing in my ears. It was sharp and insistent, bringing me to my knees.

My finger tugged at the trigger. Before I could cut Gladstone down, the world around me warped and fell away. Suddenly, I was surrounded by four white padded walls. Orderlies banged against the sealed metal door. They wanted to get in. To stop me from what I had to do. My heart thudded in my chest. I couldn’t let them stop me. To sedate me. To drug me.

I screwed my eyes up tight, grit my teeth and forced myself to calm. It was the same old nightmare that I had experienced again and again after Morgan, June and Jasper had taken that ill-fated drive up towards the cliff. I focused on the dirt beneath my boots, the weight of the rifle in my hands, the ebb and flow of the water…

Hesitantly, I cracked open one eye. I was back in the cavern. Good. Still standing a few metres away was Gladstone. He was crouched over the box, mumbling under his breath. The glow had faded and his body language screamed thwarted ambition. I caught only a few words. Something about ancient texts and a prophecy. I gave it no heed as I squeezed the trigger and felt the impact of the stock thumping into my shoulder.

Gladstone fell.

For a single moment, it felt as if a weight was lifted from my shoulders and everything was right again with the world. But then the box began to throb once more. I watched in horror as it slowly began to float in the air and spin and spin and spin. A rip formed in the air just above the shrine. It was dark and cold and menacing. Something reached through and the mere sight of it sent a shiver down my spine.

I turned. And ran.

To stay would have only sealed my doom.

Breathless, I emerged from the cave and into a tempest. The winds raged and the sea roiled as if in answer to what Gladstone had unleashed.

There was nowhere to hide. No place that was safe from their wrath. I could not say how I knew that fact. Only that I did. Still, there was Hastings to think of. And Pritchard too. None of them had asked for this. If I could save them then perhaps there was still hope for me still.

Something struck me from behind and I was flung to the ground, the rifle flying into the water. Pain thrummed through every part of my body except for my right arm, which seemed to be non-responsive. I staggered to my feet and kept going. Death waited but I would not go into that sweet oblivion without a fight.

Each step sapped what little of my strength remained. The distance from where I was and the tents seemed to grow. I fell to my knees, exhaustion weighing down my limbs. Though I shouted at myself to move, my body refused to acknowledge my commands. I lay on the pebbles and stared up at the storm as lightning flashed and rain peppered my face.

I could not say how long I stayed there as oblivion tempted me with sweet release. It would be so easy to simply let go. After all, I had tried to do good in the world. My intentions had been for the noblest of reasons. Surely, whoever manned the pearly gates would see that and consider me worthy of entering Elysium.  

A siren song pulled me from my thoughts. I craned my neck towards the rising waves and saw what must have been a final gift. Morgan, June and Jasper – whole and without blemish. With the last remaining ounce of strength that I had, I crawled towards them. It couldn’t be. And yet, it was. Right before my very eyes.

The unshed tears that I had refused to let fall burned as I made my way into the surf.

Finally, I could be reunited with them. With that thought in mind, I allowed myself to sink into the soft embrace of the water and let it carry me away.

Call of the Wild

It isn’t very often that I play downloadable content (DLC) for video games. Most of the time, they’re senseless cash grabs offering outfits for characters or come out six months or a year later that I’ve moved on to the next bombastic title. Another reason for why I don’t usually play DLC is because I’ve already traded in whatever game title it was. Madness, I hear you say. But hear me out first before you make any harsh judgements.

After years of when I had games piled nearly to the ceiling, my mother decided that it was time for me to declutter. What’s worse, there were plenty of titles that I never felt the itch to replay in the interim. With so many titles sitting on the horizon, trying to get through them all is a slog. Considering how completely I finish most games, my interest almost always flags as soon as the credits have rolled. Why? Because I’ve done all the side content and explored nearly every inch of the game world.

Marie Kondo said it best. If it doesn’t spark joy, get rid of it.

I will admit that there are a few games that I’ve kept. Some for nostalgia, others because they’re pretty rare and few between. Most of them are Japanese role-playing games (JRPGs) or are somewhat niche titles.

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When Sony had their Play at Home initiative several months ago, I picked up the complete edition of Horizon Zero Dawn. Though I enjoyed my time with it and am eagerly anticipating the sequel, I did not think to keep it once I received my platinum trophy. Instead, I traded it in and used the meagre amount I received from EB Games to reduce the price of my next game.

Coming back to a game is difficult when you’ve played so many others in-between. While I still remembered the overarching plot, it took a while for me to relearn the controls. Almost always, I’d press the wrong thing and Aloy would crouch instead of dodge or do something else just as asinine. 

It reminded me of the days when I used to switch between the games I played back in my youth. And almost every time, I’d restart because I couldn’t follow the narrative thread or the skill level where I had left off was simply too high for me to pick up again after I had grown rusty.

After bumping the difficulty down, I took my time to finally play through the DLC that I had never been able to enjoy: Frozen Wilds. Though a short piece, it provided a whole new area to explore and another wild story about rogue AIs that are threatening mankind from populating the Earth. Though I doubt much of the plot will have a major impact on what is to come in Horizon: Forbidden West, it also helped shed some light on the ever-present dangers and the lore of the world Guerrilla Games have carefully constructed.

As with the original title, I loved how much care was put into crafting the stories for those that came before. Even better is how the developers have tried to interpret how the Banuk, Carja, Osham and Nora tribes interpret the things around them and adapt to the post-apocalyptic world that they live in. And while the things Aloy finds makes sense to us, the players, it’s not as clear cut for the people of the world. 

One scene that stood out for me was where a Banuk man mistakes Montana Recreations as an actual person rather than a company.

It’s these little things that make it so incredibly fascinating when it comes to how many of the things that we take for granted in our current world, don’t always make sense to an outside observer. What are these ceramic holders for? For what purpose did the old folk use these rectangular objects with the shape of an apple on one side and a black screen on the other? 

As someone who has enjoyed ancient history and the myths that previous cultures used to help explain the world, the work that has been poured into archaeology and anthropology is something that I greatly appreciate. Its replication in video games that are set in the far future is also a great way to look back and see how far humanity has advanced. 

Though the story of a rogue AI subsystem is not new, Frozen Wilds adds a little more context to the ongoing struggles that Aloy will face. With Horizon: Forbidden West quite literally on the horizon, I’m eager to see where this franchise will take us. I do hope, though, that we might see something beyond the very much America-centric nature of so many video games (but I’m not going to hold my breath).

In regards to the new enemies the game introduces, I thought these were moderately exciting to encounter. Given how long it has taken me to pick up Horizon Zero Dawn again, even the old enemies gave me the same trouble because I forgot all their weakness and which arrows could best be used against them. Thankfully, it wasn’t long before I had figured it all out again and could hold my own amongst the foes Aloy faced.

Overall, I enjoyed my time dipping back into the world of Horizon Zero Dawn. If nothing else, it made me all the more excited for Horizon: Forbidden West. Now, if only we could put a stop to COVID-19 and the rampant Delta strain, I’d be happy.

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Multi-verse Theory

One of my most anticipated releases for the PlayStation 5 was Ratchet and Clank: Rift Apart. Thankfully, I managed to nab my hands on one of the elusive consoles in May. So, when the latest entry in the Ratchet and Clank game came out in stores, I visited my local JB Hi-Fi and picked it up. Once home, I slipped it into my PlayStation 5, already anticipating the adventure that was to be.

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The game picks up several  years down the line from the last adventure enjoyed by our heroes. Ratchet and, his best buddy, Clank, have retired and are looking to enjoy a celebration held in their honour. As the parade makes its way through Megalopolis, thugs from Goons-4-Less descend to cause havoc. It isn’t long before Doctor Nefarious rears his head as the actual mastermind behind the attack and grabs the Dimensionator. A chase ensues. Before I knew it, the dimensions were in array and the characters are thrust in a city that is ruled over with an iron fist by someone known as Emperor Nefarious.

Enter Rivet.

Though she is Ratchet’s equivalent in this new dimension, she is not simply a carbon copy of our protagonist with a palette and gender change. Though both she and Ratchet are the type to help those in need, Rivet is shown to have her own quirks and backstory. Whether that’s her connection to the Morts or the robotic right arm that she sports.

Kit, too, is also not just a palette and gender swapped Clank. A warbot with a conscience, she struggles with the past actions – with the end desire to atone and become better than her initial programming.

While it is very much a game aimed towards younger audiences, I felt that it was great how each of the heroes connected with their counterparts and allied against the threat that the two Nefarious-es posed. And though Rivet was only introduced in this one game, it felt as if I had known her for years.

Often, it is the games with the simplest of premises that somehow make the best impression – particularly now that I have to juggle gainful employment with my myriad of time-consuming hobbies. Rift Apart is no exception. And I liked how the game managed to balance the need to provide backstory with the high-octane adventure that we were gifted with.

Plus, we got a slew of new, but really the same characters, in the form of Phantom, Quantum and Pierre Le Fer. 

Narrative aside, the game also shines in terms of graphics and gameplay. Both Rivet and Ratchet play similarly as they jump around the screen – dodging projectiles and shooting at the wide assortment of enemies that are thrown at the player. Each also get their own worlds to explore and travelling to Ardolis instead of Sargasso will see the two switch.

Interestingly enough, the game allows all weapons to be available for Rivet and Ratchet. Rather than limit the player based on the characters, Insomniac saw fit to simply allow each character to use all the available weapons. It’s not quite explained why Rivet would have the Void Repulsor when Ratchet purchased it from the alternate dimension Ms. Zurkon, but I wasn’t about to complain about being able to level-up all the guns that I could.

On the graphics side, I liked how much the colours popped. With the previous generation still focused on gritty and realistic, it was quite refreshing to play something more vibrant and cartoonish. Maybe I’m showing my age, but seeing new games like Kena: Bridge of Spirits has me more excited than more staid entries such as the next Call of Duty or Stranger of Paradise: Final Fantasy Origin.

Rift Apart doesn’t stray too far from the formula that was established back in the PlayStation 2 era. But when so many games have changed to adapt to a growing market of first-person shooters, having a third-person action platformer feels like a throwback to when games were just starting out. Maybe it’s simply the nostalgia, but I miss playing these games and feel like they round out a little more of the catalogue. 

On a side note, I’m eager to see a Rivet and Kit solo adventure. And honestly, there are still so many questions left unanswered about the Lombaxes and their culture! After all, it’s been 8 years since the last entry. Yes, I know there was a game that came out in 2016, but it was a rehash of the original Ratchet and Clank.

Also, more Talwyn please. Why did she only appear in the credits?

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And voiced by the wickedly talented Jennifer Hale. Commander Shepard, is that you?
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Meet Glitch – a program eager to HACK THE PLANET!