The year was 1999. I was naught but an impressionable seven-year-old. And my mother was taking me to the local cinema to watch the beginnings of a new trilogy set among the stars where a slew of space wizards would be duelling it out to a grand orchestral piece by one John Williams. Sure, there were a few slow scenes with talks about blockades and a Trade Federation, but these were interspersed between riveting action pieces and a grand race on a desert planet. If you haven’t caught on by now, dear reader, the film was Star Wars: Episode I – The Phantom Menace.
Over the years, I’d watch the rest: Attack of the Clones, Revenge of the Sith, A New Hope, The Empire Strikes Back and Return Of The Jedi, though not necessarily in that exact order.
And besides attending Hogwarts School of Witchcraft and Wizardry, I also wanted to train to be a master of the Force and wield my own lightsaber into battle. Heck, I even trained privately at home using a long metal pole scavenged from Gods know where and striking it against the bedframe of the bunkbed at home.



Unfortunately, adulthood came chasing after me.
Before I knew it, I had largely outgrown the fantasies of my youth and was on the path of becoming a gainfully employed member of society. With a penchant, still, for the galaxy George Lucas created all those years ago.
Cue the sequel trilogy that first brought a grin to my face before it dampened my hopes with a lacklustre finale.
Despite my immeasurable disappointment with Rise of Skywalker, the Star Wars franchise has still sat quite highly in my personal regard. There has always been something inspiring about the Jedi and their teachings with the Force. Then, of course, there were the countless stories that could be told in the rich history of the Republic with its range of colourful alien races and the people who live in it. Look no further to Knights of the Old Republic for the grand tale of Darth Revan. Then there’s the collection of video games centred around the aftermath of the Empire’s fall: Star Wars: Dark Forces and Jedi Knight II: Jedi Outcast. Modern stories such as Star Wars Jedi: Fallen Order and Star Wars Jedi: Survivor have also been a delight.
Games aside, I’ve also enjoyed many of the LEGO set pieces that are constantly released. From the rare collector’s editions to the iconic spaceships. In my childhood, I had a LEGO replica of Jango Fett’s Slave 1. After being freed from the restrictions placed upon me by childhood, and the fact I did not have my own money, I bought other LEGO Star Wars sets, the most recent being the Dark Falcon.



So, in my hubris, and my desire to combine two of my favourite things together, I went and purchased LEGO Star Wars: The Skywalker Saga. It did, after all, receive many a glowing review upon its release back in 2022. Was it any wonder I wanted to see what had so hooked so many to their tried and true formula by dipping my toes into what many would describe as a kid’s game? I mean, I’d just come off from Astro Bot, also ostensibly a video game aimed at children (and one my 4-year-old nephew adores), so there had to be something bigger than nostalgia gripping its fans. Right?
Unfortunately, The Skywalker Saga felt like a top ten hits recap of the 9 mainline Star Wars films with a copious amount of collectibles thrown in to maintain interest for the game.
And let’s just say the collectibles are extensive.
While I don’t mind having a copious amount of collectibles on each level for me to pick-up during a playthrough, where I often draw the line is when it takes multiple playthroughs just to make sure everything has been picked up. In The Skywalker Saga, the initial playthrough of each story mission (of which there are five in each episode) limits the characters you can use. Unfortunately, many of the minikits and even some of the level challenges are gated behind using certain abilities to obtain.
Coupled with extensive recreations of the various worlds, filled with their own side quests and other puzzles, the amount of collectibles available becomes an onerous burden. One I was loathe to partake in even as many others might find the challenges a great addition when it comes to replayability.
Admittedly, there have been other games I’ve played that have gated the completion of side quests or collectibles behind certain upgrades in other games, these were primarily set in open worlds. There was no gated off level that needed to be replayed for the other items on the checklist to be ticked off. Nor did these games limit what abilities you were able to use for future levels.



Gameplay features aside, LEGO Star Wars: The Skywalker Saga story faithfully follows the plot of the movies they are derived from. Each trilogy is set apart at the start, with players being able to pick from A New Hope, The Force Awakens or The Phantom Menace. After completing each initial episode, further episodes open up – continuing the story of the Skywalkers and their impact on the wider galaxy.
Of course, since this is a LEGO game, The Skywalker Saga is sprinkled with some of its trademark humour and charm. It was almost like playing through a parody of the films as characters break the fourth wall or comment on the baffling decisions when it came to the story beats *cough Rise of Skywalker cough*. Then there were the nods to various memes.
And while my life would have been enriched by not playing through the cringe-worthy battle between Rey and Darth Sidious, I did enjoy the fact Rey and Kylo did NOT kiss in the LEGO rendition. Something which made a lot more sense since the film never built up much of their romantic tension (at least in my humble opinion. Come at me Reylo fans! I’m willing to fight you all on this!)
With all that said, LEGO Star Wars: The Skywalker Saga is my least favourite Star Wars game. I think the main reason behind it is that it’s a simple retread of the films. For many, this would not be an issue. But for me, knowing how the stories eventuate and seeing the grand scenes recreated in LEGO, albeit with many a change to keep it child-friendly and unserious, left me wanting.
Then there were the simplified controls which mostly felt janky to me.
Coupled with the collectibles stuffed into the title, I felt overwhelmed by all the things I would need to do if I wanted to satisfy the completionist in my soul. Given the limitations on my time and the fact I was still very behind on the video games that came out in 2024, the prospect of spending hours simply clearing out each objective was far too tedious for my very adult brain. Heck, it wouldn’t have been very fun for young Kyndaris (who spent an entire IRL day sailing around Skellige to all the ? marks on the map and diving down to find the treasure chests hidden below).
But if you like your games simple with a lot of replayability? Go for it. Especially if you have young children that you want to introduce Star Wars to.
Now if only I could convince my big responsible adult brain to fork out the money to fly me to Galaxy’s Edge and build my very own lightsaber…












































